Same game-stopping bug as in 1.00 |
Submitted by amerelium on Thu, 2007-08-16 19:30.
Space Empires V General
So I'm running a game againt 3 computer players. Sometime deep into the game the AI goes nuts, and those 3 become 12 in a matter of a few turns. And, as player 3 begins his turn, the game just stoppes...
One of the NPC empires still bork up the game - you need to find out which one it is..!
Re: Same game-stopping bug as in 1.00
Submitted by Lord Shleepy on Fri, 2007-08-17 11:26.
mail a savegame showing the problem to Aaron Hall at
Re: Same game-stopping bug as in 1.00
Submitted by evilginger on Fri, 2007-08-17 14:12.
If somthing wird happens to you & its reproducable mail a save game to MM every time
Re: Same game-stopping bug as in 1.00
Submitted by capnq on Sat, 2007-08-18 06:10.
MM = Malfador Machinations, the game's developer; Aaron Hall is the lead (i.e. only) programmer and owner of the company.
"Good morning, Pooh Bear," said Eeyore gloomily. "If it /is/ a good morning," he said. "Which I doubt," said he.




Re: Same game-stopping bug as in 1.00
Intel project or riots on plantes can lead to rebellions. The planet forms a "new" independent empire.
But usually that causes no problems. Maybe the new empires form an alliance. There are some reported bugs with the alliance system.
You can mail the game the MM or try the master password and check all the new empires. "Surrender" the new empires that causes the problem to the empires it once belongs to and everything should be fine.