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Home » news » forums » Space Empires V » Space Empires V General

The hit points, defense and speed of seekers

Submitted by jjse on Wed, 2007-08-15 06:00. Space Empires V General

Is there a file where this information can be looked up? I'm looking for the hit points of the various seekers and missiles, as well as their defense % (and how tech levels affect them), their speed etc.

THanks if you can help.

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Captain Kwok's picture
Mod Designer

Re: The hit points, defense and speed of seekers

Submitted by Captain Kwok on Wed, 2007-08-15 06:28.

Check Components.txt in the data folder.

If you're playing the Balance Mod, this information is provided in the weapon's ability description.

-----

Space Empires Depot | SE:V Balance Mod

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Re: The hit points, defense and speed of seekers

Submitted by jjse on Wed, 2007-08-15 06:42.

Thank you, found it!

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Re: The hit points, defense and speed of seekers

Submitted by jjse on Wed, 2007-08-15 06:52.

Addendum :

Very interesting info. I'm using Stock.

It seems that most seekers' hit points are : 30 to 50, plus 2 extra points per tech level beyond the 1st. And their defense is 30 to 50.

This seems to indicate that most point defense can singly take out a single missile of equal tech level.

I'm assuming that point defenses gain the ToHit benefit from Combat Scanner and Religious Talisman? If so, do the seekers gain defense from ECM installed on the ship that launches it, or is the defense unmodifiable by anything, not even ship experience?

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