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Home » news » forums » Space Empires V » Space Empires V General

Hit points of seekers

Submitted by jjse on Tue, 2007-08-14 03:21. Space Empires V General

How much damage does it take to destroy, for example, a Cap Ship Missile?

Do all seekers have the same hit points? Are higher level missiles more resilient?

Thanks.

‹ SE:V Changelog v1.45 researching planet colonisation at higher levels? ›
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Myrath's picture

Re: Hit points of seekers

Submitted by Myrath on Tue, 2007-08-14 03:45.

Different seekers have different amounts of hitpoints, speeds and defense modifiers/
Higher level seekers get more hitpoints, range and defense modifiers.

There are different point defense cannons with different speeds and ranges to counter seekers. Most seekers require more than 1 hit to be destroyed.

~Myrath

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Re: Hit points of seekers

Submitted by jjse on Tue, 2007-08-14 04:07.

Thanks. Where can I locate that info at?

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Noumenon's picture

Re: Hit points of seekers

Submitted by Noumenon on Tue, 2007-08-28 07:46.

Just right click the component -- it will say, "Capital ship missiles travel at 40 km/s, have a defense modifier of -40% and have 10 points of damage resistance."

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Iron Giant's picture

Re: Hit points of seekers

Submitted by Iron Giant on Tue, 2007-08-28 08:10.

Noumenon wrote:
Just right click the component -- it will say, "Capital ship missiles travel at 40 km/s, have a defense modifier of -40% and have 10 points of damage resistance."

In the (most excellent!) Balance Mod, doesn't this info show up in the component detail screen? How can this be added in Stock?

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Noumenon's picture

Re: Hit points of seekers

Submitted by Noumenon on Wed, 2007-08-29 01:01.

That should not be something you have to add in a mod. Geez.

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