Hit points of seekers |
Submitted by jjse on Tue, 2007-08-14 03:21.
Space Empires V General
How much damage does it take to destroy, for example, a Cap Ship Missile?
Do all seekers have the same hit points? Are higher level missiles more resilient?
Thanks.

Re: Hit points of seekers
Submitted by Noumenon on Tue, 2007-08-28 07:46.
Just right click the component -- it will say, "Capital ship missiles travel at 40 km/s, have a defense modifier of -40% and have 10 points of damage resistance."

Re: Hit points of seekers
Submitted by Iron Giant on Tue, 2007-08-28 08:10.
Just right click the component -- it will say, "Capital ship missiles travel at 40 km/s, have a defense modifier of -40% and have 10 points of damage resistance."
In the (most excellent!) Balance Mod, doesn't this info show up in the component detail screen? How can this be added in Stock?

Re: Hit points of seekers
Submitted by Noumenon on Wed, 2007-08-29 01:01.
That should not be something you have to add in a mod. Geez.




Re: Hit points of seekers
Different seekers have different amounts of hitpoints, speeds and defense modifiers/
Higher level seekers get more hitpoints, range and defense modifiers.
There are different point defense cannons with different speeds and ranges to counter seekers. Most seekers require more than 1 hit to be destroyed.
~Myrath