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Home » news » forums » Support & Feedback » Bug Reports

1.44 - Ships losing 1 movement point in simultaneous turns?

BlueTemplar's picture
Submitted by BlueTemplar on Mon, 2007-08-06 11:06. Bug Reports

1.44 (BM 1.08) Simultaneous game.

I have Ion Engine lvl3 frigates (13 movement), that do not use their last movement point. They stop at day 28 and "take two days off".

I think this might be due to a problem with rounding: If a 13 movement ship moves 0.433... hexes per day, so it will have moved 12.99... in 30 days. The game incorrectly truncates this to 12.9...9 (so the ship doesn't move to the last hex) instead of using the correct value of 12.99...=13.

If I'm correct, this should happen to all ships with 3n+1 moves.

‹ I see planets [1.44] map generation errors & loading saved maps does not work ›
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Noumenon's picture

Re: 1.44 - Ships losing 1 movement point in simultaneous turns?

Submitted by Noumenon on Fri, 2007-08-31 03:44.

This happens a ton. It is most consistent with 13, which is where I first noticed it, but I have had it happen with many different movement amounts, including a fighter fleet that had four moves and didn't show up for the invasion because it only moved 3.

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BlueTemplar's picture

Re: 1.44 - Ships losing 1 movement point in simultaneous turns?

Submitted by BlueTemplar on Fri, 2007-09-07 20:53.

So all 4 7 10 13 16 19 22 movement speeds are affected...

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