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Home » news » forums » Space Empires V » Space Empires V General

Why doesnt Space Empires V have pre-made AI opponents?

Submitted by noxxle on Sun, 2007-07-22 14:01. Space Empires V General

I like to play small games with 1-2 AI opponents and it would be nice if I could pick from some pre-made opponents instead of creating my own.

I know its possible to randomly generate opponents, but even at the lowest number setting it still puts over 3 AI opponents in my game...

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by Raapys on Sun, 2007-07-22 14:19.

Those 'randomly' generated opponents are pre-made Empires. You can lower the number of AI opponents for the Low setting in the settings.txt file, located in the SE5\Data folder. Locate these lines:

Minimum Computer Player Low Setting := 1
Maximum Computer Player Low Setting := 3

This is the default. You could put the Maximum Computer Player Low Setting to 2, thus making sure you'd never get more than 2 opponents on Low.

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by Fyron on Sun, 2007-07-22 14:43.

The main reason is probably starting tech levels; trying to keep saved empire files coordinated with each setting of starting tech points and changes to tech costs for balance would be a nightmare.

You could let the game generate a bunch of AI empires, set them to human control, then save the empire data to .emp files.


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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by Brad on Sun, 2007-07-22 15:57.

You can create AI empires during game setup without having any random empires. Just create the empires as normal but set them to computer control instead of human.

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by marhawkman on Sun, 2007-07-22 16:05.

If you really want to have specific numbers of AI opponents you can Randomly generate races and set them under AI control. granted facing them won't be a complete surprise since you'll know at least part of what they are.

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by noxxle on Sun, 2007-07-22 16:26.

I think my problem was that I had both the Randomly generate Empire and the Randomly Generate NEUTRAL empire boxes checked. It calculates 1-3 opponents for each of those. I thought that by checking both of those boxes it would randomly generate me 1-3 opponents, and OF those generated opponents, there was a chance they would be neutral.

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by rdunham3 on Mon, 2007-07-23 15:25.

Neutrals are empires which don't expand outside their home system...think of them as minor races. Good for exploiting, terrible as pets because they can't be housebroken.

Generally they don't make much of an impact on the game so I usually turn them off.

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by noxxle on Mon, 2007-07-30 10:51.

I just noticed that if you choose Quickstart, you are given a bunch of premade empires to pick from. Is it possible to make these available for the regular game setup?

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Re: Why doesnt Space Empires V have pre-made AI opponents?

Submitted by Fyron on Mon, 2007-07-30 12:08.

Quickstart doesn't use premade empire files, so much as just read the AI files.

The procedure for creating empire files for the stock races was posted above.


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