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Home » news » forums » Space Empires V » Space Empires V General

1.44 and Balance 1.8, Remote Mining

Bambam's picture
Submitted by Bambam on Fri, 2007-07-20 20:48. Space Empires V General

I just dropped nine satellites with a lvl 1 miner each on a asteroid with 285% minerals and the Empire Tab says it's only producing 2850. Tried ending turn, no difference, moved the miners to another asteroid, same result. Eight of my nine miners doesn't seem to wanna do their job. Is this something MM purposely changed in 1.44, or maybe a sideffect of the militiabug/fix? oO Any ideas?

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Bambam's picture

Re: 1.44 and Balance 1.8, Remote Mining

Submitted by Bambam on Fri, 2007-07-20 20:56.

Nevermind, a second looksee at the changelog did indeed answer the question. Smiling

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Captain Kwok's picture
Mod Designer

Re: 1.44 and Balance 1.8, Remote Mining

Submitted by Captain Kwok on Fri, 2007-07-20 20:56.

Only one vehicle is allowed to remotely mine at a location.

-----

Space Empires Depot | SE:V Balance Mod

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Bambam's picture

Re: 1.44 and Balance 1.8, Remote Mining

Submitted by Bambam on Fri, 2007-07-20 21:00.

I suppose it was abit overpowered to be able to drop fifty of those suckers early in the game but only one? I don't have the patience to build bases! Booo, whine, QQ!

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Re: 1.44 and Balance 1.8, Remote Mining

Submitted by evilginger on Sat, 2007-07-21 02:43.

It was a nice trick whilst it lasted, however you can still put multiple remote resorcse extractors on a ship hull and ships are profitable if you are good enough at economics tech

Edit profitable not productive

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BlueTemplar's picture

Re: 1.44 and Balance 1.8, Remote Mining

Submitted by BlueTemplar on Sat, 2007-07-21 14:20.

Balance is restored. Now the more effective the mining method is (ships

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