Migration |
1: How do you modify Migration?
2: How do you modify it to move people off a planet due to not liking the atmosphere?
3: If not possible is it possible to change the "bubble" status to check to see if the Dominant race likes the atmosphere rather than the current version which chacks them all?
Re: Migration
From the settings.txt;
Race Starting Percent Reproduction := 10
Race Starting Percent Migration := 5
Race Migration Added 1 Percent Per Population Amount := 1000

Re: Migration
I think they allow you to change the rate, but not to have a negative migration.
SEV, more than a feeling.
Re: Migration
Did you start a new game?
It seems that these values are read only at the beginning of a new game.
Re: Migration
I am not sure what is really the effect of the "Race Starting Percent Migration". However the "Race Migration Added 1 Percent Per Population Amount" seems to work and if you lower the amount (standard game = 1000) to lets say 100 you get a great increase of the migration from heavily populated colonies to less populated colonies.
Re: Migration
OK, I understand now what you try to do.
Try a less radical number like:
Race Starting Percent Migration := 25
As soon as migration is higher than reproduction it should have the effect you want.
But even if this works you will pay a price: probably all you domed colonies will stay at 1M population, if they don't have mixed races.
The solution Kwok made for the AI in Balance Mod with scrapping the non-breathing population is highly effective for a human player too!

Re: Migration
The other way around this is to make the population get VERY unhappy about populations being scrapped. As one can imagine...
SEV, more than a feeling.




Re: Migration
Migration I think is hard coded. You can just junk your population, so that there are only native breathers on the planet.
SEV, more than a feeling.