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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Shipset script problems

exelsiar's picture
Submitted by exelsiar on Wed, 2007-07-04 10:31. SE:V MODs

when ever i use a custom shipset in a BM game they sit there doing nothing after having built some sat's and mine's, i've deduced this has to be something todo with the scripts. i've copyed over scripts from similiar races within the BM mod, and i think this is whats broken them. i dont really wanna use the stock scripts that come with them as their not really tuned to BM.
cheers

‹ Using two X models for the same ship ? Sys_Get_All_Visible_Space_Objects_In_System ›
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Captain Kwok's picture
Mod Designer

Re: Shipset script problems

Submitted by Captain Kwok on Wed, 2007-07-04 11:50.

Check the Balance Mod's readme file. It contains instructions for exactly this.

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Space Empires Depot | SE:V Balance Mod

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