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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Tech problems

Submitted by Codex on Sat, 2007-06-30 17:03. SE:V MODs

Okay, I'm making a mod using the SEV Editor program. I'm starting with my technologies, and I have them mode and everything. But when I go to make an empire to test everything, it says 'You have spent too many tech points' and it counts all the default techs (like level 1 in light hull, etc.), so it has -8 million or so points spent. What happend and how do I fix it?

‹ Does scenarios exist? Ground Combat Mod 2.09 ›
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Captain Kwok's picture
Mod Designer

Re: Tech problems

Submitted by Captain Kwok on Sat, 2007-06-30 18:26.

Are you trying to load a previously saved empire file prior to the changes?

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Space Empires Depot | SE:V Balance Mod

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Re: Tech problems

Submitted by Codex on Sun, 2007-07-01 10:05.

I hate it when things are so simple, it makes me look stupid.
Thanks, that was the problem...

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