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Home » news » forums » Support & Feedback » Bug Reports

SE-V(1.35): Blowing up systems caused lockup

Ichinin's picture
Submitted by Ichinin on Thu, 2007-06-07 18:51. Bug Reports

Hi.

I just started with SE-V and i am playing without any mods, just updated it to v 1.35.

After 12 hours of grinding the techtree, i decided to try some fireworks and sent a stellar torpedo into a enemy star system (Zezzis). That was lovely.

However, when i tried to move on to my "main" system, the system map was "greyed out" i.e. it had nothing on it. Here i saved (i know, not wise but whats done is done).

Now, when i reload the game i can play on, but when i click on the destroyed star system (Zezzis) the game locks up. Also, when i advance to the next turn, it seems like the computer is processing the destroyed civilisation like it was still alive (started with 4 civs and it still processes 4 civs).

If you are intrested in the savegame i can email it to support if you give me an email adress.

‹ Mine field bug Medical Lab ›
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