Working Ability and Function List |

Does anyone have an updated ability and function list of the CURRENT working ones? Fallen Haven has done some ardous work in this field and indicates that it changes with each update release, could a list of updated abilities and functions also be included in the updated patch releases?
Re: Working Ability and Function List
People could always post information they learn on the Wiki... Then future modders have a decent starting point. That's what its there for, afterall. People need to start using it more.

Re: Working Ability and Function List
The built-in script functions can work in any script assuming they are used properly.
The [Empire]_Setup_Script is run once at player creation. The [Empire]_Main_Script files (which include all the over script files) are run during each AI's turn. The Script_Main_ExternalEvents and Script_Main_Intelligence are executed during turn processing.
I'm not sure what your complaints are against the modding document's list of abilities - it does mention which ones are not used.
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Re: Working Ability and Function List
I still doubt the multiplex ability works. I believe Phoenix-D did some tests and showed that it had no effect.
The AI script version of a function is not quite the same as the in-game execution of an order. There's several more steps involved that may not be setup or implemented yet.
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Re: Working Ability and Function List
The current scripting document is up to date, but there are a few items missing from the modding document.
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