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Home » news » forums » Space Empires V » Space Empires V FAQs

One per system...

Submitted by ajm5k6 on Sat, 2007-05-19 12:10. Space Empires V FAQs

Is there a way to allow a specific facility to be built only one per system?

Is there a way to only allow one ,of a specific facility, to be built ina system? Like make sure you can't have two spaceports, or ship yards in a system? I looked over the code but I still wasn't sure.

‹ Ramming 101 Using custom shipsets ›
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iou0's picture

Re: One per system...

Submitted by iou0 on Sun, 2007-05-20 10:47.

Sorry, but there seems to be no way to do this.

Unfortunately even reporting duplicates by custom scripting is quite hard.

I did once give it try but to no avail.

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schaeen's picture

Re: One per system...

Submitted by schaeen on Sun, 2007-05-20 20:15.

Yeah, that's really annoying. There should be something in the game that doesn't allow you to make ineffective duplicates or warns you that you are about to do so.

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Re: One per system...

Submitted by Sir Spiff on Mon, 2007-05-21 07:33.

Aye, 'tis annoying when I accidentally double up on shrines.

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Telumehtar's picture

Re: One per system...

Submitted by Telumehtar on Mon, 2007-05-21 10:16.

iou0 wrote:
...even reporting duplicates by custom scripting is quite hard...

that means that it's not impossible, right? we can hope...

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Re: One per system...

Submitted by glockgemini on Tue, 2007-05-22 16:20.

I also have the opposite problem, getting reports that something in the system already has that capability when I know that it doesn't. Or maybe that was SE4.

Anyway, my oft slighted suggestions to improve the usability of the interface would ease these problems greatly. by having facilty reports by system with "one pers" being a diferent color, one could quickly see what exists in each system and modify accordingly.

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Re: One per system...

Submitted by ajm5k6 on Tue, 2007-05-22 21:49.

I was going to Mod the game so that it would only allow one shipyard per system. As to make shipyards very, very valuable.

I might still have ideas about this...

The courage to endure.

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Re: One per system...

Submitted by Dvoongar on Sun, 2007-05-27 21:20.

How about if the build interface had just one more little feature? Where it shows how many are in que and how many exist, it could also have another column showing how many exist and are in que within the system.

Someday...

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Mod Designer

Re: One per system...

Submitted by Fyron on Sun, 2007-06-17 14:07.

I've been trying to get Aaron to add facility count restrictions for ages... the best bet is to add these functions to Facilities.txt, for use in the requirements (and other formulas for even more complex fun):

Get_System_Ability_Facility_Count() : returns number of facilities on planets in the system with a specified ability

Get_System_Specific_Facility_Count() : returns the number of facilities on planets in te system with the specified name

Get_Planet_Ability_Facility_Count() : returns number of facilities on the planet with a specified ability

Get_Planet_Specific_Facility_Count() : returns the number of facilities on the planet with the specified name

Vehicles have similar functions for components (components themselves can't use them), but planets don't have them for facilities because you don't "design" planets. This is why Aaron didn't add something like them in the first place.


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Mod Designer

Re: One per system...

Submitted by unnamed on Sun, 2007-06-17 15:59.

Those functions would have been extremely nice when I was teaching the AI to use One Per Planet, and One Per System facilities properly. Got it done, but it was obnoxious.

-unnamed

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