Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
    • Core Products
    • Game Mods
    • Helper Applications
    • issues
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 2 users and 223 guests online.

Online users

  • ekolis
  • listerofsmeg

Languages

  • English English
  • French French

Browse archives

« November 2008  
Mo Tu We Th Fr Sa Su
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
Home » projects & downloads » General » Gid Mod » issues

Ship orders mysteriously change during game

Unole's picture
Submitted by Unole on Fri, 2007-05-18 10:44.
Project:Gid Mod
Version:3.2.2-alpha
Component:Code
Category:bug
Priority:normal
Assigned:Gideon
Status:closed

Description

Gideon,

The ship orders seem to change without notice during the game. It's not just one ship being hijacked by enemy agents, it's every ship suddenly getting new orders. Probably just a placement error on the check for orders given section. Only annoying trying to remember which planets the 6 or 7 colonizers were headed to. Or the scout ship who leaves an unsurveyed system to go survey another system across the galaxy.

And BTW, Thanks for making life difficult. If you're smart enough to be top dog on your planet, you're smart enough to fight an alien to a draw at least.

Directive 721: Cover your own a$$ first. Solo

Updates

#1 submitted by Gideon on Fri, 2007-05-25 14:32

I've been noticing this too.

It appears (to me) that all ship commands are cleared at once for some reason.

It might have a connection to the AI changing state (Explore, Infrastructure, Attack, Defend).

Further investigation is required.

#2 submitted by Gideon on Wed, 2007-10-24 13:11
Assigned to:» Gideon
Status:active» closed

Its not a bug, its a "feature" Eye-wink...

Resolved:

Found within the AI that controls State Change.

Added a minister called "Clear Orders". Turn this minister off, and the AI will not clear the orders from your ships when its state changes.

Published in v0.46b

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Research By Percentage SUCKS
  • Troops/Fighter
  • The mod simply knowns as "New Stuff"
  • drone combat?!
  • Star Trek Trailers.....

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Major degenerative bug completely ruining game play
  • IRM 0.9c - possible bombardment bug
  • DevnullMod 1.66.0
  • SE5_20060929-43.jpg
  • Slow turn processing?
(c) Strategy First, Inc. All rights reserved.