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Home » news » forums » Space Empires V » Space Empires V Multiplayer

TCP/IP game: Get Your Game On This Summer!!!

schaeen's picture
Submitted by schaeen on Wed, 2007-05-16 01:57. Space Empires V Multiplayer

I've never tried PBW but it sounds terribly boring doing, like, 1 turn per day. But I'd really like to play with some human players. So, would anybody be available and ready for some "direct-connect" action? Smiling I'd like to get an internet (TCP/IP) game going this summer.

I've got the summer off (June 4 - Aug 25) and my time will be extremely flexible. Let's totally waste some weekends wasting the AI! Hahahaa....

It'd be awesome if we could get as many people as possible.
Reply if interested!!!

‹ PBW Registration looking to join any type of game. ›
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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Holodmer on Wed, 2007-05-16 08:21.

I am Interesed (as my brother is aswell I believe)

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Chen H on Wed, 2007-05-16 09:01.

Hey buddy, I'm afraid your terribly mistaken, PBW goes by quite quickly if you have people that have a lot of time as well, I got in 82 turns over a week so it isn't as slow as you think, you should give it a try.

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schaeen's picture

Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by schaeen on Wed, 2007-05-16 19:34.

Chen H wrote:
Hey buddy, I'm afraid your terribly mistaken, PBW goes by quite quickly if you have people that have a lot of time as well, I got in 82 turns over a week so it isn't as slow as you think, you should give it a try.

Eighty-two turns??? Wow....

OK, so, maybe "time" is not really an issue. But it sounds really tedious. Save game, upload game, wait for e-mail saying new turns are ready, download game, load game, FINALLY play..... Is that not a real hassle? Especially 82 times a week???

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by UnderLord on Wed, 2007-05-16 20:04.

schaeen wrote:
Chen H wrote:
Hey buddy, I'm afraid your terribly mistaken, PBW goes by quite quickly if you have people that have a lot of time as well, I got in 82 turns over a week so it isn't as slow as you think, you should give it a try.

Eighty-two turns??? Wow....

OK, so, maybe "time" is not really an issue. But it sounds really tedious. Save game, upload game, wait for e-mail saying new turns are ready, download game, load game, FINALLY play..... Is that not a real hassle? Especially 82 times a week???

It is a bit, but hey its GAME TIME! Who cares? I play other games while i wait for my oppoent to finish his/her turn.

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Chen H on Wed, 2007-05-16 20:23.

If you get someone who can go on when you do, the turns can become synchronized and you both upload the turns at around the same time and it goes really fast. Also, playing other games, testing other strategies, etc can work.

Also, it's not really hard, you just click the "Send Turn" button on PBW site and then you select your PLR file, send it, wait for processing, then press the "Get Turn" button to get your turn or you can wait to get it through email. Then you just extract the downloaded file into your savegame folder and you can play your turn. Once you done it once or twice it's really easy.

The only real problem I have is that my very first game, first turn was a bit weird because I didn't really know what to do, but once you know, it's easy. And another thing is that sometimes I get confused which turn I currently am on, like whether it is the most up to date turn or not. Other than that it's all good.

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schaeen's picture

Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by schaeen on Wed, 2007-05-16 20:36.

Chen H wrote:
Also, it's not really hard, you just click the "Send Turn" button on PBW site and then you select your PLR file, send it, wait for processing, then press the "Get Turn" button to get your turn or you can wait to get it through email. Then you just extract the downloaded file into your savegame folder and you can play your turn. Once you done it once or twice it's really easy.

And since SEV can be minimized easily, you can keep SEV running while you're using the PBW site and moving the files around. It'd be a pain if you had to open and close the program every time....

I guess I shouldn't "knock it until I've tried it". ...yet, directly connecting the players still sounds better......

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by UnderLord on Wed, 2007-05-16 22:06.

schaeen wrote:
Chen H wrote:
Also, it's not really hard, you just click the "Send Turn" button on PBW site and then you select your PLR file, send it, wait for processing, then press the "Get Turn" button to get your turn or you can wait to get it through email. Then you just extract the downloaded file into your savegame folder and you can play your turn. Once you done it once or twice it's really easy.

And since SEV can be minimized easily, you can keep SEV running while you're using the PBW site and moving the files around. It'd be a pain if you had to open and close the program every time....

I guess I shouldn't "knock it until I've tried it". ...yet, directly connecting the players still sounds better......

I open and close it....dosnt bother me since i play some CS:S between turns =)

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Gusset on Thu, 2007-05-17 15:52.

schaeen wrote:
I guess I shouldn't "knock it until I've tried it". ...yet, directly connecting the players still sounds better......

PBW is what it is, and personally I find that I don't mind having to download/unzip/upload turns.

In my opinion, the benefits of being directly connected are inversely proportional to the size and development of an individual game. In the first 20 turns or so, when empires are small, it would be very nice. By turn 50 or 60, though, empires are larger, there's a lot of economic juggling, ships to design, systems and planets to sift through, diabolical planning to do, strategies to test, research to plan and balance, etc. Turns start to get complex enough that it may take one player many minutes longer to enter orders for one turn, then that same player might be done an equal amount on the following turn.

I'd like to try TCP/IP sometime, but I don't hold out much hope as to its long term practicality in individual games.

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ColonialAdmiral's picture
Mod Designer

Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by ColonialAdmiral on Thu, 2007-05-17 16:08.

I'd to tcp/ip, but unfortunatly it's terribly bugged. I haven't really heard of many people who got it to work...

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by UnderLord on Sun, 2007-05-27 09:49.

I got it to work between my laptop and desktop, but could only get them to connect didnt figure out how to upload my empire yet.

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Innuendo on Tue, 2007-06-19 21:00.

UnderLord, just a quick side note, do you have two copies to run between your desktop and laptop? Because I may be able to convince my wife to play with me, but I'm too cheap to fork out for another copy.

Cheers, Innuendo.

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Mod Designer

Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Quantum on Wed, 2007-06-20 08:20.

I want to play a web or by-email game, PM me for info

"Genius is Simplicity" chris connors
"To win without fighting is best" sun tsu
those who think they know everything are annoying to those of us who do

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Re: TCP/IP game: Get Your Game On This Summer!!!

Submitted by Dunpar23 on Fri, 2007-06-22 03:03.

is it too late to join.. or have your guys reset it yet? if u have a opning or if i can join will ou let me know

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