Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
    • Core Products
    • Game Mods
    • Helper Applications
    • issues
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 2 users and 165 guests online.

Online users

  • crazydog
  • Randallw

Languages

  • English English
  • French French

Browse archives

« September 2008  
Mo Tu We Th Fr Sa Su
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30          
Home » projects & downloads » Game Mods » Unnamed's Upgraded Stock AI

Releases for Unnamed's Upgraded Stock AI

Unnamed's Upgraded Stock AI 1.03.1.35

Game Mods
Download: Unnameds_Upgraded_AI_v1.03.rar
Size: 2.82 MB
md5_file hash: 843b7335791a070bc27590f9893de329
First released: Thu, 2007-06-07 14:59
Last updated: Mon, 2007-06-11 10:42

Version History - Unnamed
================================================================

Version 1.03 (June 7, 2007)
----------------------------
-Improved Warp Point Defense Location Criteria
-Taught AI when to use facilities such as Mineral Scanners and System Robotoid Factories appropriately (one per planet or system, and when worthwhile)
-Taught AI to build one per system facilities properly
-Taught AI to build one per planet facilities properly
Improved Facility Scrapper to scrap value improvement type facilities when optimal/best values are reached
-Improved Facility Scrapper to scrap Atmospheric Converters when the planet is undomed

Version 1.02 (May 21, 2007)
----------------------------
-Fixed issue with AI not getting resource bonus when selecting a bonus for the AI on game creation
-Implemented a new Warp Point Defense Scheme
-Facility Scrapper, scraps farms and extractors when there are sufficient excess resources and monoliths are available
-Fixed issue with wrong ships getting combat sensors

Version 1.01 (May 8 2007)
----------------------------
-Fixed Weapons for the AI, now the main empires will actually use them

Version 1.00 (April 27 2007)
----------------------------
-Stole alot of code from IRM and Balanced, and converted to work with Stock data. (will do a better job giving credit later)

» 12 comments

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Research By Percentage SUCKS
  • Cross Sector Reinforcements
  • Hows the current AI?
  • Space Empires V 1.74
  • A Few Questions and Observations

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Different system wide facilities with similar effects stacking?
  • 1.33 Bug: Can't fire on Ringed planets
  • Drop cargo remotely
  • Tech interrelation mod.
  • Any hope of a change in the Fog of War for colonies?
(c) Strategy First, Inc. All rights reserved.