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Home » news » forums » Space Empires V » Space Empires V FAQs

Mines and sweeping

Submitted by UnderLord on Wed, 2007-05-09 17:04. Space Empires V FAQs

My oppoent has 100 mines on a warp point, but i cannot sweep them as all the ships i have will not sweep as they get blown up, I have level 2 in mines and so what do i need to sweep the mines? a huge fleet of mine sweepers?

Plus do the mine sweeper stack? if i put 4 on one ship with it do 4x the mines?

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Captain Kwok's picture
Mod Designer

Re: Mines and sweeping

Submitted by Captain Kwok on Wed, 2007-05-09 19:33.

Mine Sweeper components stack, so if you have 5 mine sweeper components that can sweep 5 mines each, your ship will sweep a total of 25 mines. As you reckoned, you'll need several Mine Sweepers to overcome your enemy's mine field.

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Space Empires Depot | SE:V Balance Mod

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Re: Mines and sweeping

Submitted by Chen H on Wed, 2007-05-09 20:28.

Is mine sweeping or sending suicide ships more efficient? In one of my games where my opponent used extensive mines I just retrofitted some of my older frigates into heavily armoured ones and just smashed through.

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Re: Mines and sweeping

Submitted by UnderLord on Wed, 2007-05-09 21:33.

Chen H wrote:
Is mine sweeping or sending suicide ships more efficient? In one of my games where my opponent used extensive mines I just retrofitted some of my older frigates into heavily armoured ones and just smashed through.

Im thinking of doing that myself but i believe sweeping might do better, but as you cannot do a simulation using mines and a sweeper i will not know until later. I might make 2 races and then do a game in which i can control both races and have one race build 100 mines while the other builds sweepers and see how many sweepers it takes to take out the mines .

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Disco Stu's picture

Re: Mines and sweeping

Submitted by Disco Stu on Thu, 2007-05-10 01:22.

Surely it depends largely on just how many mines your opponents has laid down ? If it's just 100 mines on a single warp point, then you will probably have no need to the mine sweepers after getting rid of the mines. But if your opponent has laid down MANY sets of 100 mines at MANY warp points, then surely a fleet of mine sweepers is the best course of action.

It depends on how much of a devious b*stard your opponent is. He sounds like this might not be the only set of mines you may need to defuse. Smiling

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Myrath's picture

Re: Mines and sweeping

Submitted by Myrath on Thu, 2007-05-10 01:49.

Long term you deffintly want to start building some minesweepers indeed. If he has a stack of 100 at your door, you can bet your ass he has more of those fields around. Why stop with 1 field?

Sending ships to just have the minefields explode is far more costly then buliding a couple of sweepers.
I think about 8 sweepers can take out nearly 150-200 mines? But that all depends on the configuration you use.

You can always retrofit those ships later if you don't need 'm any more.

~Myrath

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Psieye's picture

Re: Mines and sweeping

Submitted by Psieye on Thu, 2007-05-10 06:04.

Would depend on the mod I guess. In IRM, the different armour system and my habit of trying to max out armour means I hardly notice mines as I run into them. The AI (with extra custom bonuses) are practically guaranteed to have a mine field on all their planets (along with every unit imaginable) yet my fleets don't care about the mines (they do notice the drones though).

---Sig---
Playing Touhou games (Go here if interested . No, nobody else is that good/insane as that replay). No rush for SE V bug fixing.

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Re: Mines and sweeping

Submitted by UnderLord on Thu, 2007-05-10 07:29.

Disco Stu wrote:
Surely it depends largely on just how many mines your opponents has laid down ? If it's just 100 mines on a single warp point, then you will probably have no need to the mine sweepers after getting rid of the mines. But if your opponent has laid down MANY sets of 100 mines at MANY warp points, then surely a fleet of mine sweepers is the best course of action.

It depends on how much of a devious b*stard your opponent is. He sounds like this might not be the only set of mines you may need to defuse. :)

I don't know about Devious, but I know the opponent in question has multiple mine fields, some no longer have 100 mines, but im slowly distroying his plan of action, he better attack me while he has the upper hand or, he'll lose....and im not playing to win *HINT HINT*

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iou0's picture

Do sweepers really stack?

Submitted by iou0 on Sun, 2007-05-20 10:58.

In a game against AI I did want to sweep some mines. So I built a minesweeper with three seperate "Sweeper" components. It should be able to sweep 3x 42 mines.

However, if I encounter a minefield, only 12 mines are swept. The rest remain, but strangely, do not cause any damage to the fleet (a couple of attack ships to obliterate the odd planet).

I am using SEV 1.35.

Can anybody guess what is happening or is this a bug?

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Re: Mines and sweeping

Submitted by UnderLord on Sun, 2007-05-20 12:25.

Dunno, in one of my games the enemy AI had a small frighter get though my mine field with no damage....

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Re: Do sweepers really stack?

Submitted by Gamcull on Sun, 2007-05-20 13:08.

iou0 wrote:
However, if I encounter a minefield, only 12 mines are swept. The rest remain, but strangely, do not cause any damage to the fleet (a couple of attack ships to obliterate the odd planet).

I recently noticed also that my minesweeper didn't clear all the mines from a planet. Upon closer inspection I found that I had cleared all the mines on the first sweep. The planet had mines in cargo and it immediately launched all its mines in cargo as soon as I had swept the mines it had in orbit. ( not quite turn based as it launched them while it was still my turn )

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Re: Mines and sweeping

Submitted by glockgemini on Thu, 2007-05-24 16:48.

To reduce the need for minesweeper ships, I'll place a minesweeper unit on each ship I build. The combined fleet will have decent sweeping abilites and adding a dedicated sweeper or two will complete the capability to sweep 100 mines.

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Re: Mines and sweeping

Submitted by Alpedar on Mon, 2007-05-28 17:03.

For emergency sweeps, fighters in minimal configuration (no weapon or armor, 1 engine, cockpit) are efective. If launched in 1 fighter groups, becose mine eg. capable of doing 500 damage will spend itself on 10 structure fighter (these numbers are NOT real, i made them up).

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