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Home » news » forums » Space Empires V » Space Empires V General

Bug - Research Points?

Submitted by bbcc on Tue, 2007-05-08 07:04. Space Empires V General

Hi everyone!

It´s a bug or a feature?

The following happens to me:

Small map (only there): At about round 50 no more research points won´t be transfered to the empires research centre. The plantes are goning on in generating research points. So no more researching is possible.

Medium map (only there): At about round 50 or 60 no more intelligence points won´t be transfered to the empires intelligence centre. The plantes are goning on in generating these points.

Whats the reason? I got SE5 by steam and it´s v1.33.
Do i something wrong in the game?

These happens suddenly fron one turn to the next and at every game!

Large map i´ve not played until now.

mfg BBCC

‹ Robotech Shipset! (For Someone Else) looking for a non combat strategy. any ideas? ›
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Prankowski's picture

Re: Bug - Research Points?

Submitted by Prankowski on Tue, 2007-05-08 09:57.

uhm, did you possibly accept a treaty by AI that prevents research?

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largedarryl's picture

Re: Bug - Research Points?

Submitted by largedarryl on Tue, 2007-05-08 10:13.

If you don't look through an entire treaty with an AI, they can stick stupid things in there like, no research for you, or no intellegence by you, no treaties with anyone else.

I would think that is the most likely cause of no research/intelligence. Did you happen to agree to a treaty in those games?

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boromeo's picture

Re: Bug - Research Points?

Submitted by boromeo on Thu, 2007-05-24 03:18.

I have the same problem and i don't have any treaties with any other empires , (SEV version 1.35 for me) the AI would build research centers but the amount of points would remain the same , and not only with research but with intelligence centers too

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Re: Bug - Research Points?

Submitted by Sir Spiff on Thu, 2007-05-24 10:40.

I know it's basic, but... perhaps you aren't building Space Ports? Research points won't reach you without a Space Port.

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Re: Bug - Research Points?

Submitted by Lord Charles on Thu, 2007-05-24 10:52.

Another thing is you don't see the point increase the turn the facility is built but the next turn.

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boromeo's picture

Re: Bug - Research Points?

Submitted by boromeo on Thu, 2007-05-24 17:48.

Lord Charles , i already know that , i had plenty of next turns after the AI builds research and intelligence facilities but the number would remain the same , just like bbcc mentioned ,he said by about 50 turns of gameplay , for me it was a bit earlier by 35 turns, i mentioned this thing to Captain Kwok in his forum too, i thought it was with his mod but it seems that it is a SE5 1.35 one, i reinstalled the game but it still the same , i didn't have that problem with 1.33 , i'm glad to see that i'm not the only one having that problem , i hope it will be fix in the next patch !!!

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Re: Bug - Research Points?

Submitted by jdunson on Fri, 2007-05-25 13:50.

Could you (bbcc, boromeo, or anyone else with a similar problem) post a savegame exhibiting the problem somewhere that people could download it and check it over? Most people are not having this problem, so it is either an obscure bug that is not going to be patched without an example to debug, or it is user error and we can suggest what to do differently.

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Re: Bug - Research Points?

Submitted by Phanixis on Sat, 2007-05-26 01:25.

Same problem here. I was playing the balance mod, and I had not even contacted any AI opponents yet, so I had signed no treaties. At some point the research generation of my empire froze, had spaceports in all my systems. This is a game ending bug, please fix.

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Re: Bug - Research Points?

Submitted by Helker on Sat, 2007-05-26 06:08.

I never had such problem, but maybe it is caused by AI empires signing a no-research treaty that is then applied to the human empire instead...

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Challenge Space Yard's picture

AI Treaties bug

Submitted by Challenge Space Yard on Sat, 2007-05-26 08:35.

That bites! I never had such problem either, but I didn't make it far enough into the game to really tell. It seems apparent that, from Helker's comment, the treaties between the AIs could be causing that "blocker" bug. I have submitted a report about this bug.

The report can be found here.

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Re: AI Treaties bug

Submitted by Helker on Sat, 2007-05-26 09:57.

Challenge Space Yard wrote:
That bites! I never had such problem either, but I didn't make it far enough into the game to really tell. It seems apparent that, from Helker's comment, the treaties between the AIs could be causing that "blocker" bug. I have submitted a report about this bug.

The report can be found here.

My comment was just a supposition, I'm not sure about that Smiling

It can be easily verified though (I think). If a player's research get stuck, he or she can log into the other AI empires and check if they signed such treaty....

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Captain Kwok's picture
Mod Designer

Re: Bug - Research Points?

Submitted by Captain Kwok on Sat, 2007-05-26 11:57.

If someone has a BM saved game with this bug, please e-mail it to me and I can determine what the exact cause is.

-----

Space Empires Depot | SE:V Balance Mod

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boromeo's picture

Re: Bug - Research Points?

Submitted by boromeo on Sat, 2007-05-26 14:06.

Kwok, I am actually playin a BM 1.06 game,now after 32 game turns , the AI seems to be fine , building research centers and adding the research points but if it gets stuck again i will send u the game but how ? and what's ur email ?

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