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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

GidMod v0.311a

Submitted by Gideon on Fri, 2007-05-04 13:46. SE:V MODs

The latest version of GidMod is out, v0.311a.

Please check it out if you are so inclined.

I am going to be taking a break from scripting the empires, to work on some of the Intelligence/Espionage scripting.

Thanks for checking it out.

GidMod

‹ [Concept] A different kind of sci-fi crossover mod Need help getting Construction Queue for specific colony ›
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Re: GidMod v0.311a

Submitted by Cyber_Tech on Fri, 2007-05-04 21:27.

Before I download it, I'd like to have an idea of what this mod does. Could you put together a quick description of it ?

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Re: GidMod v0.311a

Submitted by Fyron on Fri, 2007-05-04 23:09.

The download page has a quick description.


SpaceEmpires.net | Space Empires Wiki

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Re: GidMod v0.311a

Submitted by Gideon on Thu, 2007-05-10 14:38.

I may have released an incomplete damagetypes.txt file with this version. New version should be released shortly, so I'll double check.

I'm also putting up a mod project page here, so people can leave me feedback/discovered bugs easier.

Thanks all.

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