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Home » news » forums » Space Empires V » Space Empires V General

Intelligence bug

Submitted by javaslinger on Thu, 2007-05-03 11:58. Space Empires V General

Often in my KOTH game, Myrath has used his evil intelligence network of spies and murderers to disrupt my war effort. Surely he must know that the heinous acts of his intelligence division will lead all of his peoples straight to hell????

IN any case, one of the acts is disrupting my research efforts. I have recently been getting messages that my work on 'blah, blah' has been destroyed and we will have to start from scratch. However, in all cases, the work was completed that turn despite this. I didn't think too much of it as perhaps the research efforts are completed prior to intelligence acts being completed.

But this time, I was researching a muliturn 'item' and was only 3 of 6 turns through when I received the message. I was pissed... damn the Myrathians! However, when I looked at my research queue, it appeared to be totally unaffected despite the message. There were now 2 of six turns remaining and it appeared nothing had occurred...

This must be a bug. Clearly technology disruptions by intelligence are not working.

Thoughts?

Javaslinger

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Captain Kwok's picture
Mod Designer

Re: Intelligence bug

Submitted by Captain Kwok on Thu, 2007-05-03 13:16.

If this is the Balance Mod, disruption is caused by subtracting points on the project and not destroying all progress on the project itself.

-----

Space Empires Depot | SE:V Balance Mod

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Psieye's picture

Re: Intelligence bug

Submitted by Psieye on Fri, 2007-05-04 10:41.

BM's done some Intel script work? Mmm, that is indeed interesting... Blargh, should one-day just read through the Intel scripts and understand how this works once and for all for each mod.

---Sig---
Playing Touhou games (Go here if interested . No, nobody else is that good/insane as that replay). No rush for SE V bug fixing.

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