More repulsor fun. |
Equip a ship with a load of repulsors and have it attack an enemy planet. Try it, you'll see what i mean 
The planet
The planet goes zipping away at high speed..

What?
OK, that is way cool... but one would think it was the ship that would be bounced away, given the relative sizes.
It doesn't just go zipping away
If you put enough on it goes zipping so far away you can't FIND it. 
In SE4 at least you couldn't even use the repulsor on bigger objects. Obviously that limit doesn't apply to SE5..

Hmmm....
Make a planet hard to attack: repulse yourself?
Flying Planets?
Flying Planets - not very realistic,
but I will have to try it.

Maybe we could use this to
Maybe we could use this to move planets to other systems even.


How to push the planet
How to push the planet through the warp point, lol.

Joke!
Heres a joke, a small frigate uses only repulsors and attacks a ship the size of a planet (Worldship) and the worldship flys away and can't attack the frigate!

Dave Lister would be
Dave Lister would be proud... 
~~~
Mr. Flibble says...
Game over, boys! 
Re: More repulsor fun.
lol red D...
in these newer patches you can "move" a planet from sector to sector like that...
and then the sun...
*evillaugh*
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Re: More repulsor fun.
Does planet stay in its new position? If yes, then i have nasty idea. let enemy colonize planet, make warp point from this hex. Planet and WP is far from each other. But then push planet as close as possible to WP and THEN capture/glass+colonize it. Build LOT of WP on planet and you have superfortress guarding WP.
Imagine doing it with sphereworld. MUHAHA
Re: More repulsor fun.
in version 1.66 you can move planet?! WOA!!!




I don't have repulsors yet,
I don't have repulsors yet, please tell me!