Center on Active Ship in 2D Display when Spacebar (Next Ship) is pressed |
Please consider a request to center the display around the currently active unit in the 2D Display when the Spacebar (Next unit) is pressed so there is no need to scroll around the star system trying to locate the active unit. The correct start system is displayed, but the currently active ship can be anywhere in that system, and trying to locate that unit detracts from my enjoyment of the game.
Thank you.

Re: Center on Active Ship in 2D Display when Spacebar (Next Ship
The problem with centering on the active ship, is that the screen keeps the same orientation no matter which system your viewing. If this were to bounce around it might be disorienting.
My idea was to make the sector selection icon blink. I've isolated the grafic, and the place where SEV impliments this grafic, but I can't seem to make it recognize multiple frames of a blinking selector. My compromise is that I added red scrible line to the selector and it's a little more visable. But I still think a blinking icon would be better.
SEV, more than a feeling.

Re: Center on Active Ship in 2D Display when Spacebar (Next Ship
Well, I thought with the new upgrades that I might be able to add a sequence of frames... It still doesn't work. I was able to add a sound effect though. Now when I click anywhere the icon moves to where I clicked and then beeps. but still no blinking.
SEV, more than a feeling.




Re: Center on Active Ship in 2D Display when Spacebar (Next Ship
Yes, that shoud definately be a TOP priority. I just grew used to it, but this is SO inneficient! A simple work-around would be to change the color of the selection hexagon, make it more visible. Could that be modded?