Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
    • Core Products
    • Game Mods
    • Helper Applications
    • issues
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 1 user and 153 guests online.

Online users

  • bauscho

Languages

  • English English
  • French French

Browse archives

« December 2008  
Mo Tu We Th Fr Sa Su
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31        
Home » projects & downloads » Core Products » Space Empires V » issues

Production queues report lack of resources when there is no lack of resources.

Submitted by Bekenn on Tue, 2007-04-10 00:43.
Project:Space Empires V
Version:1.33
Component:Code
Category:bug
Priority:normal
Assigned:Unassigned
Status:active
Attachment:endless_1_24099.gam (932.28 KB)

Description

Each turn, I get several "production queue halted due to lack of resource" messages in the news even though my treasury reports a net gain in all three resource categories.

I suspect that this is an order-of-operations problem, where resource gains are counted after production queues run rather than before. So, for instance, having resource storage for 130000 minerals and resource needs of 140000 minerals will always give a resource shortage, even if I'm producing 500000 minerals every turn.

Turn attached.

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Myrath's picture

Re: Production queues report lack of resources when there is no

Submitted by Myrath on Thu, 2007-04-19 07:13.

You are not experiencing riots? That would generate a similar notification?

~Myrath

» login or register to post comments

Re: Production queues report lack of resources when there is no

Submitted by rdunham3 on Fri, 2007-07-13 14:22.

I've seen the same thing, and after doing some math it appears the construction and maintenance takes place before the trade amount is added to the resource pool.

I accept it as intended behavior and not a bug... the alien freighters arrive after that turn's construction and maintenance have had their resources allocated (or not) and thus can't be divvied out in time for that month's work.

» login or register to post comments
Noumenon's picture

Re: Production queues report lack of resources when there is no

Submitted by Noumenon on Fri, 2007-07-13 15:09.

It's very confusing. Sometimes you will run out of materials with 80,000 in storage, sometimes your storage will be at 2,000 and you'll move along perfectly fine.

Anyway, running out of resources when you have a surplus sucks. The game should subtract from your production before it subtracts from your storage. It's one of those minor things that says, "We're not a newbie-focused game."

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Research By Percentage SUCKS
  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • What does Environmental Resistance do?
  • Space Empires V 1.74
  • OK Ship Mod

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Display older components
  • Emergency Resupply
  • Economy woes -- what am I doing wrong?
  • Dark Nova 5 Beta Game (PBW)
  • FQM Star Brightness
(c) Strategy First, Inc. All rights reserved.