Remote extraction bug? |

I thought that only one ship could mine/farm/refine from an asteroid field at a time (per resource), but in one of my PBW games I accidentally sent two farmers to the same asteroids and they appear to be both generating organics... Is this a bug or did Aaron just change the behavior of remote mining from SE4? I imagine this could be exploited quite easily if the resource values are not depleted multiple times per turn!

Re: Remote extraction bug?
I think that it is fine. I mean think about, and asteroid belt would be huge! One ship aint mining from all the asteroids at once...It would be one at a time, ya know? so a fleet of them could gather from each asteroid...

Re: Remote extraction bug?
no, that wouldn´t be ok for the gamebalance. think of a planet (or asteroid field) with very good values and you just drop hundreds of remote-miners there. you could produce ton´s of minerals and just live in 1 system.

Re: Remote extraction bug?
But resource colection ships have horrid maintanence costs, and there output barely matches their maintence fees, plus the asteriods lose resource % every time you mine there.

Re: Remote extraction bug?
Although you neglect the efficiency of a remote mining base...
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Re: Remote extraction bug?
I didnt ever think of constructing a mining base before...So...What about a MINING STARBASE!!!
tnx Kwok!!! err...Baseship i mean...
Re: Remote extraction bug?
These especially with all the three types of remote extractor on in quantity produce prodigious amounts of raw material especially if you have researched them to a decent level tl20+ in stock however ship mounted ones are good in dealing with a sudden crisis in that you can keep them mothballed and deploy them when you need them
I would sugest that you also research storage or cargo as it would be a crying shame to waste all this stuff




Re: Remote extraction bug?
remote mining had some display issues in earlyer versions.
maybe this is also just a wrong display, 2 ships show that they are mining but only one is counted for resources.
so i would guess it´s a bug.