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Home » news » forums » Space Empires V » Space Empires V After Action Reports

I beated all civs in a game with a pair of carriers full of fighters...

Submitted by Lord_Khyron on Tue, 2007-03-13 14:07. Space Empires V After Action Reports

.....i mean.....this game must have de DUMBEST AI i have ever seen.......the AI designs suck (i beated several light cruisers with a single destroyer, who emerged from the fight untouched), they never use point defense weapons, making them easy targets for fighters (even in small numbers), also, the AI apparently does not defend its planets with troops....the AI seems to never get beyond the light cruiser size, too.....

I colonized a bunch of planets and, a lot of turns later, I was producing around 70.000 research points, while my closest "competitor" was barely making 20.000 points (and had more planets and population than me), other empires barely had any research.....in fact, some stupid empires were producing more (useless) intelligence points than research points........you probably already noted all the things describid above while playing, so my conclusion is that as long as the patches or mods fix these issues, the game is practically unplayable......

sorry for my english
Shocked)

‹ The Story Of The Angelas Space Battle ver 0.2a ›
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Re: I beated all civs in a game with a pair of carriers full of

Submitted by glockgemini on Tue, 2007-03-13 15:10.

The .25 update fixes the AI not using PDC/W.

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Re: I beated all civs in a game with a pair of carriers full of

Submitted by Lord_Khyron on Wed, 2007-03-14 18:19.

i have the .25 update, but , so far, i only saw a single PD gun in a Norak starbase....

anyway, if the AI keeps producing so little research points and capable ships, its impossible that it could challenge an human player (im playing in high difficulty setting with a low bonus for the AI empires)

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Rilo57's picture

Re: I beated all civs in a game with a pair of carriers full of

Submitted by Rilo57 on Wed, 2007-03-14 18:31.

try fine tuning your enimies, by giving them their full bonus, as well as a bunch of free tech levels, that you don't take... you can reach a point where you handycap your self enough that the AI kicks your #$##!

I'm not saying this is you but... every game I've ever played always has people complaining about how extremly easy it was for them... If your so advanced then just give the AI some free advancements.

Sorry about the rant, it's been a hard day.

SEV, more than a feeling.

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Re: I beated all civs in a game with a pair of carriers full of

Submitted by Lord_Khyron on Thu, 2007-03-15 23:49.

Dont get me wrong, SEV has all the ingredients to become the best space strategy game ever, its like a Porsche with a FIAT engine......just need to fix that engine so it can behave like a Porsche, instead of a fiat..........thats why its so frustrating

i tried the "balance mod", it's quite good, solves several problems, but i prefer the original research tree and system.

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Henk Brouwer's picture

Re: I beated all civs in a game with a pair of carriers full of

Submitted by Henk Brouwer on Fri, 2007-03-16 01:35.

Have you tried the IRM mod? it stays closer to the original techtree and a lot of work has been done on it's AI.

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Re: I beated all civs in a game with a pair of carriers full of

Submitted by Lord_Khyron on Tue, 2007-03-20 12:33.

thankz, i will try it!

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