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Home » news » forums » Space Empires V » Space Empires V General

mixing different armor types / shield types

Submitted by bananafishbones on Wed, 2007-02-28 12:35. Space Empires V General

not sure if there's been previous posts on this, but...

i've noticed that if i mixed phased shields w/ normal shields - the phased shields don't work.

you'd imagine that there shouldn't be a problem with 2 types of shield generators since if theoretically the field is generated at a pre-determined distance then the 2 types can be set at different distances from the ship so they don't interfere...

i've noticed that if i have both regenerateive armor and normal armor, when the armor is damaged, it doesn't regenerate either...

‹ Alliance issue construction ships ›
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Captain Kwok's picture
Mod Designer

Re: mixing different armor types / shield types

Submitted by Captain Kwok on Wed, 2007-02-28 12:43.

Which armor isn't regenerating?

The shield points thing has been complained about. Still waiting on something to be done.

-----

Space Empires Depot | SE:V Balance Mod

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Re: mixing different armor types / shield types

Submitted by bananafishbones on Wed, 2007-02-28 12:57.

when i had both the organic armor and normal armor- when i took damage on the armor it didn't regenerate.

but it could've been destroyed before it had a chance to regenerate.

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