Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 2 users and 146 guests online.

Online users

  • GambitUK
  • marhawkman

Languages

  • English English
  • French French

Browse archives

« Août 2008  
Lu Ma Me Je Ve Sa Di
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Home » news » forums » Space Empires V » Space Empires V General

locating planetary cargo(there must be a better way....)

Submitted by majorhavoc on Wed, 2007-02-21 17:22. Space Empires V General

I tend to make things like drones and mines on various planets scattered around my empire. Now, early on this is not a problem but as the number of colonies increase keeping track of who has what becomes a chore. I can scroll down through my colony list with the layout set to 'cargo' but that quickly becomes a tedious task combing through the fine print looking for stuff. That display also crys out for a condensed view option.

‹ SE5 Shipsets: Offers of help from the dynaverse community. The AI: Will it get better? ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Re: locating planetary cargo(there must be a better way....)

Submitted by kanaric on Wed, 2007-02-21 20:22.

i wish you could just look it up in some "units" menu and upgrade them like you can upgrade planet facilities, or scrap them if you want.

Same for ships, i wish there was an upgrade interface through some units menu.

» login or register to post comments

Re: locating planetary cargo(there must be a better way....)

Submitted by majorhavoc on Wed, 2007-02-21 21:15.

Well, so far the vast majority of fixes/changes have been to squash bugs rather than improve the UI. Perhaps once most of the critical bugs have been removed we will see improvements in other areas.

» login or register to post comments
Mod Designer

Re: locating planetary cargo(there must be a better way....)

Submitted by pkoko on Thu, 2007-02-22 00:17.

OT: any reason why I can't run ground combat simulations anymore??

» login or register to post comments

Re: locating planetary cargo(there must be a better way....)

Submitted by Odin on Thu, 2007-02-22 16:39.

pkoko wrote:
OT: any reason why I can't run ground combat simulations anymore??

Version 1.26:
1. Fixed - The ground combat simulator was not letting you add enemy units.

» login or register to post comments
Mod Designer

Re: locating planetary cargo(there must be a better way....)

Submitted by pkoko on Thu, 2007-02-22 17:09.

Odin wrote:
pkoko wrote:
OT: any reason why I can't run ground combat simulations anymore??

Version 1.26:
1. Fixed - The ground combat simulator was not letting you add enemy units.

nice thanks for info.

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Bigger Map as in Bigger :)
  • Known SE5 v1.74 Bugs
  • Editing max systems in settings.txt
  • Wepons Mod
  • Space Empires V 1.74

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • I would like to see AI variety
  • Where's my temporal space yard?
  • Sensors (modding?)
  • SE:V Changelog v1.49
  • HOT Keys not not working
(c) Strategy First, Inc. All rights reserved.