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Home » news » forums » Space Empires V » Space Empires V General

Clearing mines with fighters (maybe drones too)

Submitted by Alpedar on Mon, 2007-02-19 19:32. Space Empires V General

I tried to send my old fighters to minefield. It saied that i lost one ship, but result was i lost whole group of fighters, and (i believe) much less mines was realy used than i lost fighters.

So i loaded and send only one fighter. It said again that i lost one ship (which was whole fighter group again) and one mine disapeared.
So i made two one fighter groups and send them together. It said i lost 2 ships and two mines disapeared.

So if you are patient enough (and mines are not on their side of WP you must go through), you can build realy CHEAP fighters (cockpit+life support+engine) and send them to mines.
I don;t know whether it is more or less cost efficient than building and maintaining mine sweepers, but this can be done without acces to mine sweeping technology.

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Re: Clearing mines with fighters (maybe drones too)

Submitted by StellarRat on Mon, 2007-02-19 20:42.

So, you are using the Russian mine clearing method then?

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Re: Clearing mines with fighters (maybe drones too)

Submitted by Twad on Mon, 2007-02-19 22:53.

StellarRat wrote:
So, you are using the Russian mine clearing method then?

LOL!
Its something i never tried, to eliminate mines, because the AI never uses any and i just dont understand how a mine sweeper works in SEV, unless you can remove them from a distance..? because the only way i know to interact with mines is by being blown to pieces inside the field, or see the enemy blow up.

Without ammo, nice guns are just sophisticated clubs.

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Kato's picture

Re: Clearing mines with fighters (maybe drones too)

Submitted by Kato on Tue, 2007-02-20 00:31.

The stock game doesn't make very much of any units except frigates and colony ships. BM and IRM mods have the AI constructing more units, including mines.

Yeah, this strategy works very well for those heavily fortified planets with clouds of mines. Build the cheapest fighter you can - when you get Fighters level 1. Build a transport with one (1) Fighter bay and lots of cargo. Load it full of these cheap fighters and traverse the warp points to the target system. Come to range 1 of the target planet, launch all your fighters into space and then move the entire group of fighters into the minefield. One fighter takes out one mine.

It's cheaper to build a minesweeper because you can re-use the minesweeper over and over again. But minesweepers require shipyards whereas fighters can be built by any system. Depends on your situation.

For me, it's a quick way to get rid of obsolete fighters.

"Do not be too proud of this technological terror you've constructed." - DVader

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Re: Clearing mines with fighters (maybe drones too)

Submitted by BlueM99n84 on Tue, 2007-02-20 01:35.

Did you experiment with creating a device that could be put aboard the fighter to clear the mines? I was under the impression you could edit the size and type of vehicle the sweeper component is used on? You could then create a mini version that maybe sweeps one mine and assemble a squadron of fighter sweepers to clear that field. Should apply to drones as well.

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Re: Clearing mines with fighters (maybe drones too)

Submitted by javaslinger on Tue, 2007-02-20 01:37.

Sounds like a bug/exploit to me if it treats fighter groups as a single fighter when it comes to mines whether there are a 100 fighters or 1 fighter in it...

Javaslinger

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Grendel's picture

Re: Clearing mines with fighters (maybe drones too)

Submitted by Grendel on Tue, 2007-02-20 03:26.

In my experience, each fighter takes 1 or 2 mines (I sometimes use fighters with lots of armor so they can soak much more damage), and it works fine.

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Re: Clearing mines with fighters (maybe drones too)

Submitted by Alpedar on Tue, 2007-02-20 05:06.

Imo it computes structure (armor+non_armor) and use as much mines as needed to destroy it. But it cannot use less than one mine. So if you are aginst largest mines with best warheads, it can kill many fighters in group. But if there is only one fighter, it must use one mine, even if it is owerkill.

btw. to use normal minesweepers, just build ship with LOT of minesweepers, and build enough of such ships (so they can sweep whole minefield). Then move them to minefield (sometimes its needed to cancel its designation as minefield).
Minesweepers will destroy as much mines as they can, then remaining mines (if any) damage ships that just arrived and then normal space combat begins (if there are non mine not allied targets.

(Btw, you can sweep mines of AI when at peace (i mean non agrssion), and then declare war, so your sweepers will not start fight when they get in hex with their ships).

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Isopsyco's picture
Mod Designer

Re: Clearing mines with fighters (maybe drones too)

Submitted by Isopsyco on Wed, 2007-10-31 20:23.

I'm of the opinion that you should be able to target mines by ship or fighter weapons to clear adhoc or in haste (aka combat). There is a method used by the EOD community (not the Russian mine clearing way or the French that use very large boots:)) that uses small arms to actually shoot the mines.

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Reiver's picture

Re: Clearing mines with fighters (maybe drones too)

Submitted by Reiver on Thu, 2007-11-22 01:33.

That can be fun.

It gets especially fun if you let mines have an afterburner component, thus letting you have them act as seeking drones... Muahahaha.

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Isopsyco's picture
Mod Designer

Re: Clearing mines with fighters (maybe drones too)

Submitted by Isopsyco on Thu, 2007-11-22 11:10.

Actually I'm surprise mines don't play in combat and move, kinda like drones. Would give a new demension. I think I'll give that mine with an engine a try...

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