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Home » news » forums » Space Empires V » Space Empires V General

Balance mod: Small weapons

RogerN's picture
Submitted by RogerN on Wed, 2007-02-14 21:25. Space Empires V General

I'm a little confused about the Small Weapons technology in the Balance Mod. (SE5 v1.25, Balance Mod 1.03)

I have reached tech level 2 in Energy Pulse Weapons. I have also reached tech level 2 in Smaller Weapons. I thought this would give me access to level 2 Small Meson Blasters, but my Small Meson Blasters are still stuck at level 1.

Am I misunderstanding something? How can I improve my Small Meson Blasters?

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Re: Balance mod: Small weapons

Submitted by evilginger on Wed, 2007-02-14 21:41.

I think its every other level so you would need to have both at three to get level two

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Prankowski's picture

Re: Balance mod: Small weapons

Submitted by Prankowski on Thu, 2007-02-15 06:32.

the main weapon tech gives you a small weapon every 2 levels. so you need
level 1 energy pulse and level 1 small weapons
to get level 1 small meson blaster

level 3 energy pule and level 2 small weapons
to get level 2 small meson blaster

level 5 energy pule and level 3 small weapons
to get level 3 small meson blaster

greetings

Prankowski

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RogerN's picture

Thanks

Submitted by RogerN on Thu, 2007-02-15 09:23.

I guess I was just confused...

One thing still confuses me, though. Since I already have level 2 in both energy pulse weapons and small weapons, I should only need to increase energy pulse weapons to 3, correct?

But when I hover my mouse over the energy pulse weapons, the "Expected Result" only shows a regular meson blaster. I don't see the smaller version in the Expected Results window. Any ideas?

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Captain Kwok's picture
Mod Designer

Re: Balance mod: Small weapons

Submitted by Captain Kwok on Thu, 2007-02-15 10:11.

There are some display problems with items that have multiple tech area requirements. A right click on the area should show you all the expected results.

-----

Space Empires Depot | SE:V Balance Mod

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Rilo57's picture

Re: Balance mod: Small weapons

Submitted by Rilo57 on Thu, 2007-02-15 16:20.

Blind research needs to be fixed. I like knowing what's comming up next. Researching in a field that isn't yielding anything next isn't not how it should work. Maybe if in the expected results area it gave what's at the next level. but also gave grayed out what to expect in the levels after that.

SEV, more than a feeling.

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