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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

FQM 5.00 Beta 3

Submitted by Fyron on Wed, 2007-02-14 14:24. SE:V MODs

Announcing the posting of FQM 5.00 Beta 3, for SE5.

download link (339 KB)

Beta 3 version history:
1. Added - New fancy lightning effects, courtesy of Suicide Junkie.
2. Changed - Tweaked placement of stars in trinary, quaternary and quintuple systems.
3. Removed - Normal Warp Points can no longer have damaging abilities.
4. Changed - Warp Points now have some variation in combat sensor penalty ability.
5. Changed - Revamped planet temperature formula.

Please note that this is a work in progress. There are bound to be quirks, which you should report. All suggestions for improvement are welcome!

‹ Formula Square Root Balance Mod v1.03 Available! ›
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Re: FQM 5.00 Beta 3

Submitted by evilginger on Wed, 2007-02-14 14:42.

#3 damn I will miss that it was nice to have every ship with at least one repair bay and shields on all my colony ships. It was unfair on the AI though.

Quick query is it posible to do warp points diferent colours if I recal right the damaging ones form SEIV where an Evil Red rather than Blue or some of them where

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Re: FQM 5.00 Beta 3

Submitted by Fyron on Wed, 2007-02-14 15:11.

It is entirely possible. The game actually ships with two types of WP bitmaps, blue and green. The green doesn't seem to be used anywhere though...

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