IRM minister problem... |
Submitted by Fallen Haven on Mon, 2007-02-05 09:13.
SE:V MODs
Yes, i confirmed it last night, my ministers are bugged for the player. The AI work fine, but trying to run a game with just a few ministers enabled don't work properly. I tested it with the stock game and it work fine. I'm not sure what i did that messed up the ministry, but it seem the game don't see a unit has been turned over to minister control (seen that with the debug logs). I have no idea what's wrong with my code...

Re: IRM minister problem...
Submitted by Captain Kwok on Mon, 2007-02-05 16:58.
I tested out the ministers in the Balance Mod for Colony Ships and Attack Ships. I didn't see any problems with the ministers.
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Re: IRM minister problem...
Can you see if the minister in stock is activated when the ship is constructed?
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Space Empires Depot | SE:V Balance Mod