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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Ground Combat mod updated for 1.25

Submitted by Brad on Thu, 2007-02-01 05:19. SE:V MODs

It took me several days of grinding my teeth to find out why the updated 1.25 AI scripts wouldn't create infantry anymore. I finally found a very subtle difference in the Add_Components_To_Design function. Whereas in 1.20 vehicle_tonnage was set to the total tonnage of the vehicle, in 1.25 it is being set to the unused tonnage of the vehicle. So setting weapon percentages to 50% was saying 50% of available space rather than 50% of total space.

But anyway, the new version ready for SEV 1.25 is now ready for download. You can get it from the usual place

‹ Seek target and ram Thoughts on Supply Generation ›
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