Repairing Facilities? |
I've done a search through the manual and this website and can't find any information on repairing damaged facilities. How do you do it???
auto repair
they will automaticaly repair at a slow rate even without a space yard and a repair ship in orbit will also speed things up
They probably ran out of
They probably ran out of ordanace!!! (excuse the spelling)
I'm not suffering from insanity, i;m enjoying every minute of it!
Do no interfere in the affairs of Dragons, because you are crunchy and taste good with ketchup!
second that
AI planetary raids often end up with them running out of ordinance or supply and it’s a good time to jump them with a pursuit group since an out of ordinance warship is a soft target
total lack of poulation will put all production rates to never and auto repair is a function of that
blockading planets
can stall production ques so see what happens when you have chased of the blockade
no but
No but to repair stuff there has to be the capacity to produce. Though doing so has no effect I am aware of or rate of production. It works the same way damaged ships repair in orbit of a spaceyard which is building somthing else.

Re: Repairing Facilities?
Unfortunately you need a Space Yard or Repair Bay in the same sector. I've sent several e-mails to MM reminding him that there needs to be a default rate for planets to repair facilities (ie a setting in settings.txt) without having the aforementioned SY/RB.
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Re: Repairing Facilities?
It's not officially a bug, but I'd classify it as an oversight.
1. I know there's still a few issues with stock designs for troops - which would include no-weapon designs.
2. All of the extras are available online, most of them can be found over at http://www.spaceempires.net/home/index.php in the downloads section...
Even without the extras, it's a good idea to patch up your old SE:IV classic to deluxe...
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Space yard
Building a space yard is the only way to do it in stock.
Failing that, scrap and rebuild.