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Home » news » forums » Space Empires V » Space Empires V General

Shield Regenerators

Bugbear's picture
Submitted by Bugbear on Fri, 2007-01-12 20:51. Space Empires V General

Do Multitiple Shield Regenerators stack?

‹ SE:V v1.22 Changelog Problem when star destroyed ›
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Captain Kwok's picture
Mod Designer

Don't stack...

Submitted by Captain Kwok on Fri, 2007-01-12 21:22.

No they don't.

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Space Empires Depot | SE:V Balance Mod

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Thy Reaper's picture
Mod Designer

The probably should...

Submitted by Thy Reaper on Fri, 2007-01-12 21:44.

Shield regenerators are already quite underpowered. They probably should be stacking.

One shield regenerator produces one shield generators shield points in ~20 seconds (IIRC). Shields are usually down by that time anyway, so in stock this component is rather pointless.

And since they don't stack, using them for mods is rather restricted, is it not?

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Watch for my mod - codename: Dimensions - coming by Summer, 2007!

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Jagzeplin's picture

they dont even stack in BM?!?!

Submitted by Jagzeplin on Sat, 2007-01-13 00:55.

dang i thought they stacked in bm tho but i guess i was just wasting space. thx for the info capn

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Now get the hell out of our galaxy! -Captn Sherridan

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Bugbear's picture
Mod Designer

Stacked

Submitted by Bugbear on Sat, 2007-01-13 17:54.

I had 3 on some of my ships. oops.

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pikcachu20's picture

Are we certain of this?

Submitted by pikcachu20 on Mon, 2007-01-15 09:17.

I added shiled gens. to my ships and they seem to work faster with the more you have on board. I will check again though.....

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