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Home » projects & downloads » Core Products » Space Empires V » issues

Projectile weapons hitting too often.

Submitted by FishEase on Tue, 2007-01-09 18:54.
Project:Space Empires V
Version:1.20
Component:Code
Category:bug
Priority:normal
Assigned:Unassigned
Status:active

Description

I posted this in the forums about a week ago without any response.

In both stock and balance v1.01, projectile weapons (meson blasters, DUCs, etc) don't seem to be missing properly.

In the simulator, I placed a frigate with around 200% defense and I placed a cruiser with a 0% to hit bonus with a meson blaster.

First, I let the frigate circle the cruiser while the cruiser went to town on it. The frigate didn't get scratched. All the shots missed. That was fine.

Second, I let the frigate sit there and let the cruiser shoot it up. Every shot hit the frigate. Needless to say, the frigate got gutted.

Then I put 3x meson blasters on the cruiser and tried again with the same results. One thing I noticed was the fact that some of the shots sort of angled away, but almost all of them hit. There were a few times where a shot angled away far enough that it actually missed.

I also had the frigate chase the cruiser around while the cruiser shot at the frigate. The frigate did not last long.

One thing I did not do is change the ship set. It was a stock ship set though.

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