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Home » news » forums » Space Empires V » Space Empires V FAQs

Ship Item Placement

pikcachu20's picture
Submitted by pikcachu20 on Mon, 2007-01-08 13:07. Space Empires V FAQs

Look through the forums and didn't find anything on this topic...(But if it has been beaten to death please forgive me.)

Is the placement of itemns in the ship design of any importance? I see the three levels of the ship, and was wondering if there is any benifit of having certain things on certain levels. Ive used the auto populate feature a couple of times and it seems haphard at best.

Sorry if this is an extreme newbie question, but as you already guessed I'm a newbie.

Note: I am using the 1.20 patch, and am learning the game before i install the balance mod.

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Captain Kwok's picture
Mod Designer

Damage Application

Submitted by Captain Kwok on Mon, 2007-01-08 13:09.

Damage is applied to Shields > Armor > Inner > Outer. Only Inner and Outer slots can suffer directional damage, so placement will have a minor effect there. The decks are merely there to provide extra slots and have no other effect.

-----

Space Empires Depot | SE:V Balance Mod

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pikcachu20's picture

Thanks

Submitted by pikcachu20 on Mon, 2007-01-08 13:16.

I appreciate the info.

I just wish it did, it would definately add some depth.

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It seems to me that whenever

Submitted by papascott1234 on Tue, 2007-01-09 00:34.

It seems to me that whenever I had something at the top left corner or a ship it was always destroyed first.

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I don't know how the

Submitted by Riptokus on Tue, 2007-01-09 12:33.

I don't know how the multiple decks adjust damage on each component, I know it's annoying as heck to take what looked like a grazing shot at first and see 2 clean decks only to look again and see on the deck I didn't view all engines are damaged so bad that my super-fast scout is knocked down to a speed where it is easily overrun and killed, but I can say for a fact that stratigic item placement can be the difference between a good, long lasting design and a totally worthless design. For the ship to fly, it has to have a bridge and Crew. If these go out, the ship's pretty worthless, so I design my ships so that just about everything gets destroyed before either of these. The rest of my ship is designed based on it's role. My scouts have their life support and supplies as the next layer, my close range defensive warships have their guns and ordinance there. The closer to the inside of your ship things are, the less likely they will loose that component without completing their combat role.

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Damage is directional

Submitted by jeep on Tue, 2007-01-09 15:09.

Damage is directional irrespective of decks

So if you're ship strategy is to lead the chase, put all your engines at the front and sacrificial comps at the rear

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pikcachu20's picture

Placement

Submitted by pikcachu20 on Wed, 2007-01-10 11:07.

So the strategic palcement of items do have some worth then.

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