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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

AI_DesignCreation File

Submitted by CP1985 on Sat, 2006-12-23 10:54. SE:V MODs

I've been trying to change this file but nothing seems to happen in game. I have my own mod folder and data folders, should I make a copy of the default file and put it in my mod folder? What I was trying to do was make the AI put more armor and only 1 DUC cannon on its attack ship. It also needs 1 unit of Ordnance storage and a combat sensor. Does anyone know how I can modify the file to do this? I cant understand any section of this file what so ever lol.

‹ Intending to try a fighter Mod Ages of Space Empires for SEV ›
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Mod Designer

Scripts

Submitted by Phoenix-D on Sat, 2006-12-23 14:43.

the AI files are scripts. If you change them you have to re-compile them with the included script compliler (SE5/utilities/script parser) and replace the old .csf files with the new ones.

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cordas's picture

Look in the Tarsus mod, as

Submitted by cordas on Sun, 2006-12-24 02:47.

Look in the Tarsus mod, as this is something that Maran has modded in his AI's see what he has changed and copy / adapt it for your own uses.

the Tarsus mod -
http://www.spaceempires5.com/en-US/node/1816

the scripts that he has used are in a seperate folder called AIscripts I seem to remember (can't check as I have deleted them).

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