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Home » projects & downloads » Core Products » Space Empires V » issues

Drone targetting and movement

Submitted by shaermon on Wed, 2006-12-06 04:21.
Project:Space Empires V
Version:1.17
Component:Code
Category:bug
Priority:normal
Assigned:Unassigned
Status:active

Description

I can't change a drones target nor order it to move anywhere. Within seconds of the order they go back at their old target and ignore even your pleas for mercy. Especially annoying when using a group of drones, all buggers target same ship Sad

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Stump86's picture

Maybe auto-targeting is on?

Submitted by Stump86 on Wed, 2006-12-06 07:49.

Maybe auto-targeting is on? I don't know though, I haven't had much experience with drones in SEV
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Drones are non-controllable

Submitted by Fishman on Wed, 2006-12-06 09:44.

Drones are non-controllable by default and just go and ram the nearest target on launch. As of 1.17, they also die instantly upon hitting that target, even when the drone was much stronger than the target, which makes them rather useless. A drone with 8000 shields and 1000 armor should not die when it hits a ship with maybe 750 hp total! It should merely be slightly damaged and go ram into another ship.

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cordas's picture

Not sure about that Fishamn,

Submitted by cordas on Wed, 2006-12-06 19:23.

Not sure about that Fishamn, drones are effectively torpedos.... they ram a ship and explode. It doesn't matter how much shielding or armour they have then they explode they kill themselves. Otherwise noone would ever use ships for combat.

The idea of protecting them is to make sure they get to the ship and don't get shot down first.

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Exploding Without Warheads?

Submitted by Fishman on Wed, 2006-12-06 19:55.

...how would they explode given that I did not install a warhead to explode with? Why would they NEED to explode, given that kinetic impact seems perfectly capable of demolishing opponents?

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Stump86's picture

Explosions make them do more

Submitted by Stump86 on Wed, 2006-12-06 22:48.

Explosions make them do more damage. If you wanted to ram things you could do that with any ship, the warhead makes sure they get the job done
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No They Don't

Submitted by Fishman on Wed, 2006-12-06 23:31.

Actually, warheads DON'T cause you to do more damage. An L100 AS warhead gives you maybe 1000 points of damage in 50 kts of space. Installing an L100 shield generator takes up 30 kts and will give you about 2000 hitpoints, which translates into about 2000 damage. An L100 standard armor plate takes up 5 kts and gives you 500 hitpoints. Any of these will give you better damage than installing an actual warhead.

Both options are also cheaper!

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Rilbur's picture

Shields Ramming

Submitted by Rilbur on Wed, 2006-12-06 23:37.

Are shields counted towards ramming?
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Those that understand binary, and those that don't.

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Yes

Submitted by Fishman on Wed, 2006-12-06 23:40.

Yes, shields count towards ramming. Ramming simply inflicts damage, the damage being applied to both sides until someone dies. Trust me on this, ramming is pretty much my main battle tactic.

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Rilbur's picture

Ok

Submitted by Rilbur on Thu, 2006-12-07 02:05.

I haven't done any experiments yet -- they've changed that apparently. It used to be shields were dropped when ramming.
_______________________
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uncontrollable...

Submitted by shaermon on Thu, 2006-12-07 03:22.

Because they are uncontrollable by default, they act like a flock of birds. Literally hundredss of drones can swarm on one target that even one could destroy. And whats the point of giving drones weapons if they're only meant to ram targets?

Atleast give me an otion to pick the damn targets and move them around the incoming hordes when i aim them at the colony ships Sad Now they're just a waste of resources.

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Stump86's picture

Even without exploding

Submitted by Stump86 on Thu, 2006-12-07 09:39.

Even without exploding should drones really go on to seek other targets? They're not ships they're just projectiles. If they're not missiles because they lack warheads then they're more like spears, and spears don't bounce between targets, the thrower does. I agree with cordas that shielding on a drone was initially intended to help it reach its target, if it happens that those shields also add to drone damage, and thereby make warheads obsolete, I don't think this is intentional. Why even add warheads to the game if it wasn't mean to be the primary damage delivery source?

Edit: Sorry to get off topic above ^_^ but it turns out you're not supposed to be able to control drones in combat, it says in the manual that control of drones in combat is totally automatic, so maybe only launch enough drones to destroy one target at a time? Not a very good fix for now though.
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