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Home » news » forums » Space Empires V » Space Empires V General

Interface Suggestion - System Modifiers

ThiloiFederation's picture
Submitted by ThiloiFederation on Tue, 2006-12-05 21:51. Space Empires V General

In a system with lots of different system modifiers the list at the top can get quite long and get in the way. It would be nice, if you could the system modifiers for each system were contained in a sort of a box with a vertical scrollbar instead of being all listed at once. And yes, I know you can turn them off, but it's handy having them up there for quick reference.

‹ Just invaded a system, own two planets, but I can't resupply my vehicles... why? Remote mining and Finite Resources ›
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cordas's picture

Nice idea I second that;

Submitted by cordas on Wed, 2006-12-06 02:37.

Nice idea I second that; either that or have them in a box you can hide and reveal with 1 click, rather than change in settings.

It might be an Idea if you post this as an issue. (Under "project and downloads" and then issues and mark it as a feature Smiling )

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Thy Reaper's picture
Mod Designer

Agree

Submitted by Thy Reaper on Wed, 2006-12-06 15:03.

I agree that the being able to quickly hide system modifiers would be a good thing. Clicking on resources switches it to research/intelligence, so perhaps clicking on the System Modifiers heading would show/hide them?

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Give me atmopshperic manipulation cannons, or give me death!

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Captain Kwok's picture
Mod Designer

Right Click menu can be useful here...

Submitted by Captain Kwok on Wed, 2006-12-06 15:21.

I turn them off, but use the right click to get the system report if I can't remember what the system has going on. Sticking out tongue

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Space Empires Depot | SE:V Balance Mod

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cordas's picture

Thats not as easy as having

Submitted by cordas on Wed, 2006-12-06 18:04.

Thats not as easy as having a hide show button *LOL*

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Re: Interface Suggestion - System Modifiers

Submitted by fred on Sat, 2007-03-31 07:37.

They should be in the systems report

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