Anyone else get extreme lag with the ship report menu? |
http://webpages.charter.net/klye/lag.PNG
I was wondering if I'm the only one who is affected by this, as it makes checking out enemy ships during combat a huge headache.
I also noticed it shows wrong icons most of the time for the components.
Is this a bug or just me? 
btw I started out with everything in my race 'byte' themed but just gave up after having to create so many ships/units/planets names, in case you were wondering...

I get similar lag. It's
I get similar lag. It's really a bother when trying to examine ships.

have you tried memory on
have you tried memory on safe mode?
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an se5a is a ww1 fighter, it is also a car.

Slow menus also
I also get slow downs on all menus, and my computer is mid-high end. Without any menus up, I get about 35 FPS, but with menus up that drops to about 20 FPS. If I run in safe video memory mode it gets worse, dropping to 5 FPS or worse the whole time.
The biggest scenes in games like HL2 and Civ IV take me down to 40-50 FPS, and normally run well over 60 FPS, so I don't know why a few models and 2D pictures are killing my gameplay.
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Give me atmopshperic manipulation cannons, or give me death!
I'm not a programmer, but
I'm not a programmer, but perhaps the problem lies in the game still rendering the 3D system objects that are masked behind the 2D menu elements? Something about occlusion. I think I remember ATi drivers having a rendering option that can let you tell. *lemmie check*




I usually experience a
I usually experience a little lag on just about all the menus. My system is mid-range so it really shouldn't.