Units out of system hex grid. |
| Project: | Space Empires V |
| Version: | 1.17 |
| Component: | Code |
| Category: | bug |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
| Attachment: | OutOfBounds_Issamuel.zip (1.79 MB) |
Description
Game Type: Standard SEV
Version: v5.1.17 with no Mods
Players: 18 (Started with 15)
Game Master Password: master
Issue:
Started a standard game of SEV with 15 Empires (14 Computer controled).
During play, I have seeded various systems with a recon sattelite with sensors to view the system. I normally launch the units in an asteroid field or storm to mask it from other empires sensor.
In this case, after launching the units from the "Launch Unit" screen, and closing the window, I found that the units are not in the location that my ship was in.
Instead, the units were out of the system map (Out of bounds), and cannot be selected in the system map.
I have attached a .Zip file containing the save game file(s) from the save game folder for your viewing pleasure.
Save Game File Notes:
Upon loading the file, you will view the "Mveloem System". The out of bound units are visible, but unable to be selected on the system map. To select it, go to the "Ship List", and see the top two units which I have renamed "Error, out of bounds" for the sake of description. Coordinates are listed as (-100,-100)



