Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 4 users and 243 guests online.

Online users

  • bauscho
  • ForesterSOF
  • exelsiar
  • Apple Juice Overload

Languages

  • English English
  • French French

Browse archives

« Novembre 2008  
Lu Ma Me Je Ve Sa Di
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Beginning with ship(s) instead of planet(s)

Submitted by Brad on Tue, 2006-11-21 21:03. SE:V MODs

Is it at all possible through the use of mods to have an empire start a game with a ship instead of a planet?

‹ Shield types Tech interrelation mod. ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Rilbur's picture

Doubt it

Submitted by Rilbur on Tue, 2006-11-21 22:22.

I sincerly doubt it.
_______________________
There are 10 types of people in the world:

Those that understand binary, and those that don't.

» login or register to post comments

Maybe not, but maybe

Submitted by dlagace80 on Tue, 2006-11-21 23:15.

Maybe not directly, but there ought to be a workaround. You might be able to have a way for your one planet to have really really low happiness so it will riot and revert to its own empire. If you want something like Battlestar Galactica (which I would totally love to help with), you need the whole planet to go bye bye. So maybe you could start with black hole tech and make a ship (or two or however many), lift off and make a black hole, or planet destruction, whichever tech is easiest. That may not be ideal, but it would work.

» login or register to post comments

That's an okay workaround

Submitted by Brad on Tue, 2006-11-21 23:48.

That's an okay workaround for a human player, but I doubt I could convince an AI player to do it.

What I'm really trying to do is make a kind of 'space locust' thing, where they simply consume everything in their path leaving nothing but death behind. I've got some ideas about how to do most of it (they may or may not work...), but this starting thing has got me stumped before I even begin.

» login or register to post comments
Rilo57's picture

Does any one know how to mod

Submitted by Rilo57 on Wed, 2006-11-22 13:49.

Does any one know how to mod with scenarios? This may be what your looking for.

» login or register to post comments
Rilbur's picture

Scenarios

Submitted by Rilbur on Wed, 2006-11-22 18:46.

Scenarios don't exist.
_______________________
There are 10 types of people in the world:

Those that understand binary, and those that don't.

» login or register to post comments
Mod Designer

Scenarios exist... Just play

Submitted by Fyron on Sun, 2006-11-26 13:35.

Scenarios exist... Just play all empires as human, set up what you want, convert AI empires back to AIs, save. Bam, you have a scenario. Eye-wink

If you have SE4, take a look at the space monsters in Devnull. They are pretty much what you are looking for, I think. They do make use of a single planet, but total lack of troops and colony ships means all they do is build (maintenance free) ships to send out. Their HW is cloaked via a level 99 sector - sight obscuration component on bases, so you can not attack it directly.

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • A question about weapon mounts
  • Space Empires V 1.74
  • Gritty Galaxy Fleet Clash
  • Simultaneous Movement FAQ?
  • drone combat?!

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • With Cpt. Kwok on Vacation.....
  • We need a Babylon 5 Mod
  • 1.17 out
  • Population why is it falling?
  • Mine damage goes to shields now?
(c) Strategy First, Inc. All rights reserved.