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Home » news » forums » Space Empires V » Space Empires V General

AI Fighters on A Planet

SirKid's picture
Submitted by SirKid on Mon, 2006-11-20 11:11. Space Empires V General

I recently attacked a planet with a moderate force. The first thing I do upon entering combat is pause the game and check out the enemy. On this occasion I noted the enemy planet had several fighters in its cargo. I was ready for a hard fight but the AI did not launch the fighters. I was able to stand off in space and destroy the fighters on the ground. Is this just bad AI or is it impossible to launch fighters from a planet during tactical combat? I have not had a chance to test it.

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Rilbur's picture

Weird

Submitted by Rilbur on Mon, 2006-11-20 23:16.

Thats just weird, you should be able to launch fighters from a planet in combat. Dunno why the AI didn't -- might be related to the fighter bug some people have been having.

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Captain Kwok's picture
Mod Designer

Unintended feature?

Submitted by Captain Kwok on Mon, 2006-11-20 23:44.

The AI won't launch fighters from the planet in combat. This may be a bug or perhaps an unintended feature since fighters also participate in ground combat.

The AI in stock also doesn't create any fighter groups for general use - but it does in the Balance Mod.

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Space Empires Depot | SE:V Balance Mod

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SirKid's picture

It would be an AI cheat but

Submitted by SirKid on Tue, 2006-11-21 14:47.

It would be an AI cheat but if the IA could scan the attacking fleet and determine that there are no enemy troops loaded as cargo, it could then launch the fighters to defend the space around the planet.

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SirKid's picture

Or make the AI always keep

Submitted by SirKid on Tue, 2006-11-21 14:48.

Or make the AI always keep 50% of its fighters in orbit at all times.

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Dragagon's picture

AI not quite able to "cheat"

Submitted by Dragagon on Tue, 2006-11-21 14:56.

SirKid wrote:
It would be an AI cheat but if the IA could scan the attacking fleet and determine that there are no enemy troops loaded as cargo, it could then launch the fighters to defend the space around the planet.

Actually the AI cannot see the design unless it has fought that ship type or has long range scanners. MM did a good thing when he set it up so you can't make the AI cheat like that. However your second option is viable.

Dragagon

Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something.
-- Robert Heinlein

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Captain Kwok's picture
Mod Designer

AI Launching & Planets

Submitted by Captain Kwok on Tue, 2006-11-21 15:04.

The Balance Mod tells a planet to launch 50% of all the fighters and satellites it makes - the rest are stored for Carriers and Satellite Layers to pick them up and take them elsewhere.

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Space Empires Depot | SE:V Balance Mod

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