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Home » projects & downloads » Core Products » Space Empires V » issues

Memory Leak when generating map

Submitted by Dante on Thu, 2006-11-16 01:39.
Project:Space Empires V
Version:1.13
Component:Code
Category:bug
Priority:normal
Assigned:Unassigned
Status:active

Description

There seems to be a fairly serious memory leak when generating maps.

Steps to replicate:

- Set SE5 to windowed mode
- open task manager, set to processes tab, find SE5.exe in the list

- select new game
- select standard se5
- select large # Note that i'm assuming it does in all sizes but large makes it easily visible
- select cluster or mid-life # Again assuming it works in all types but have seen it happen directly in these two
- press generate map
- wait for map to generate
- if using task manager, note mem usage of se5.exe
- repeat last 2(or 3 if using task manager) steps
- you'll know when you've run out of memory when generate no longer creates all of the warp point links that you'd expect. Closing the game after this point will cause a crash.

With Large/Cluster as settings i get a mem usage increase of between 20-40meg(roughly) per "generate map".

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Strategy First Staff

Memory Leak

Submitted by zaedii on Tue, 2006-11-21 10:53.

This issue has been addressed with the latest patch (v1.17):

Version 1.17:
1. Fixed - Memory Leak in Game Setup - Generate Map function.

Please download the latest patch from Strategy First and try this again:

http://www.strategyfirst.ca/downloads/patches/se5patch_v117.exe

You can also download the history file for this patch:

http://www.strategyfirst.ca/downloads/patches/se5patch_v117.txt

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