How do you construct a Ring World? |

I have ring world tech but can't figure out how to use it. The ship components are so huge I can't build a ship with them on it, so WHY are they ship components? Is there a special ship type called 'Ring World'??

Do more research
Do some more research on baseships, they get larger with more tech...
You are running stock, right?
edit:
From an eyeball on the techlevels, you could expect to need AT LEAST tech level 5 baseships, probably higher once you include engines and the like. Make sure to use a mastercomputer, if you have it.
There are 10 types of people in the world:
Those that understand binary, and those that don't.
Or just use Bases; Have a
Or just use Bases; Have a construction ship build bases whose only components are a master computer and the materials for the ring world right at the star location you will be using. Seeing as how the only vehicle that needs movement is the one with the placement generator
-Currently subjecting multiple galaxies to the doom of conquer or blackholes

Placement Generator
The problem is getting the placement generator ON the ship.
There are 10 types of people in the world:
Those that understand binary, and those that don't.
Aahh.. I haven't gotten that
Aahh.. I haven't gotten that far up in Stellar Manipulation with SE:V yet. I know that in SE:IV a standard base ship would work but then SE:IV didn't have the various levels of each ship type.
I guess researching up the base ship is the only option - how big is the placement generator?
-Currently subjecting multiple galaxies to the doom of conquer or blackholes

Big
Around 2K, IIRC. And teh default basesihp is 1550, IIRC.
There are 10 types of people in the world:
Those that understand binary, and those that don't.

Uh...
If the question is actually about SE:IV and building Ringworlds in Stock, no movement is required to create artificial worlds, and the only thing in stock capable of holding the component to build said worlds are Starbases. Just build one in the sector and order the stellar manipulation.
Rilbur, it seems as though you were giving him advice about SE:V mechanics...
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Give me atmopshperic manipulation cannons, or give me death!

lol
"recent comments" FTW!
There are 10 types of people in the world:
Those that understand binary, and those that don't.
Ahhhh... I totally missed
Ahhhh... I totally missed the forum name as well - I use the recent posts view too
.
So in SE:IV a baseship + starbases w/ a Master computer and full of the materials built on spot will work fine.
-Currently subjecting multiple galaxies to the doom of conquer or blackholes

Fleet of contruction ships
No one said building a planet from scratch was quick and easy. Remember, a ringworld is the equivalent of 5 large planets, and a sphere world is equivalent to 10 large planets. That quite a bit of space. They also provide so much cargo space that the sheer number of WPs you can place on it make it nearly impossible to capture.
The fastest way to build one in stock is to have a fleet of construction ships, one building the generator, and the rest building all the required materials. 3 of either grav plating / HD cables can be built in the time of the generator, and for the ringworlds you need 5 of each. Take a fleet of 10 contstructor ships, one builds the generator, one builds 3 grav plating, one builds 2 grav plating and 1 HD cable, and two build 2 HD cables each. In 2.7 years IIRC, you'll have everything you need to build a ringworld.
The same setup applies to Sphere Worlds, but you need more ships dedicated to building materials to do things within the same time frame.
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Give me atmopshperic manipulation cannons, or give me death!

SEIV has some nice things
.
So in SE:IV a baseship + starbases w/ a Master computer and full of the materials built on spot will work fine.
-Currently subjecting multiple galaxies to the doom of conquer or blackholes
In SE:IV you only need starbases, the construciton doesn't require a movement point.
There are 10 types of people in the world:
Those that understand binary, and those that don't.

You can mod them in as well
I once moded my game files to include rings and spheres as naturally occuring planets. The friggin things were everywhere. And not around stars either.

Wierd
LOL, uggggly!
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There are 10 types of people in the world:
Those that understand binary, and those that don't.




Ringworlds
Depends on the mod you play, but the general idea is this:
You have a ring world "generator", (which must be placed on a ship due to a code restriction that requires movement points to do solar manipulation) and that generator can create a ringworld around a star if the required tonnage of the other components are available. They do *not* all need to be on one ship, simply in the same sector. You then use the ship to create the ringworld sized planet around the star.
There are 10 types of people in the world:
Those that understand binary, and those that don't.