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Home » news » forums » Space Empires IV » Space Empires IV General

How do you construct a Ring World?

Antarian's picture
Submitted by Antarian on Wed, 2006-11-15 13:29. Space Empires IV General

I have ring world tech but can't figure out how to use it. The ship components are so huge I can't build a ship with them on it, so WHY are they ship components? Is there a special ship type called 'Ring World'??

‹ homeworld starting facilities Obsolete Ship Removal [newbie question] ›
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Rilbur's picture

Ringworlds

Submitted by Rilbur on Wed, 2006-11-15 23:08.

Depends on the mod you play, but the general idea is this:

You have a ring world "generator", (which must be placed on a ship due to a code restriction that requires movement points to do solar manipulation) and that generator can create a ringworld around a star if the required tonnage of the other components are available. They do *not* all need to be on one ship, simply in the same sector. You then use the ship to create the ringworld sized planet around the star.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Antarian's picture

okaaaaaay....

Submitted by Antarian on Thu, 2006-11-16 13:36.

I figured that part out. Problem is, the components are so HUGE, even a baseship cannot hold them! what ship do you use to put a ring world component on?

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All that is done before the naked stars is remembered

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Rilbur's picture

Do more research

Submitted by Rilbur on Thu, 2006-11-16 14:10.

Do some more research on baseships, they get larger with more tech...

You are running stock, right?

edit:

From an eyeball on the techlevels, you could expect to need AT LEAST tech level 5 baseships, probably higher once you include engines and the like. Make sure to use a mastercomputer, if you have it.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Mod Designer

Or just use Bases; Have a

Submitted by carlosjuero on Thu, 2006-11-16 14:43.

Or just use Bases; Have a construction ship build bases whose only components are a master computer and the materials for the ring world right at the star location you will be using. Seeing as how the only vehicle that needs movement is the one with the placement generator

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Rilbur's picture

Placement Generator

Submitted by Rilbur on Thu, 2006-11-16 14:47.

The problem is getting the placement generator ON the ship.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Mod Designer

Aahh.. I haven't gotten that

Submitted by carlosjuero on Thu, 2006-11-16 14:50.

Aahh.. I haven't gotten that far up in Stellar Manipulation with SE:V yet. I know that in SE:IV a standard base ship would work but then SE:IV didn't have the various levels of each ship type.

I guess researching up the base ship is the only option - how big is the placement generator?

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Rilbur's picture

Big

Submitted by Rilbur on Thu, 2006-11-16 15:07.

Around 2K, IIRC. And teh default basesihp is 1550, IIRC.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Thy Reaper's picture
Mod Designer

Uh...

Submitted by Thy Reaper on Thu, 2006-11-16 22:55.

If the question is actually about SE:IV and building Ringworlds in Stock, no movement is required to create artificial worlds, and the only thing in stock capable of holding the component to build said worlds are Starbases. Just build one in the sector and order the stellar manipulation.

Rilbur, it seems as though you were giving him advice about SE:V mechanics...

-----
Give me atmopshperic manipulation cannons, or give me death!

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Rilbur's picture

lol

Submitted by Rilbur on Fri, 2006-11-17 10:27.

Thy Reaper wrote:
Rilbur, it seems as though you were giving him advice about SE:V mechanics...

"recent comments" FTW!

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Mod Designer

Ahhhh... I totally missed

Submitted by carlosjuero on Fri, 2006-11-17 11:01.

Ahhhh... I totally missed the forum name as well - I use the recent posts view too Smiling.

So in SE:IV a baseship + starbases w/ a Master computer and full of the materials built on spot will work fine.

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Antarian's picture

Excuse my language, but...

Submitted by Antarian on Fri, 2006-11-17 18:16.

HOLY FREAKIN' CRAP! Your telling me I have to build a farm of STARBASES to construct a RingWorld? And I have to do this with a CONSTRUCTION SHIP????? (which normally takes about 4 times as long as a planet construction yard).

What is the point??? It's going to take me the rest of my game to build a single ringworld!
---
All that is done before the naked stars is remembered

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Thy Reaper's picture
Mod Designer

Fleet of contruction ships

Submitted by Thy Reaper on Fri, 2006-11-17 18:23.

No one said building a planet from scratch was quick and easy. Remember, a ringworld is the equivalent of 5 large planets, and a sphere world is equivalent to 10 large planets. That quite a bit of space. They also provide so much cargo space that the sheer number of WPs you can place on it make it nearly impossible to capture.

The fastest way to build one in stock is to have a fleet of construction ships, one building the generator, and the rest building all the required materials. 3 of either grav plating / HD cables can be built in the time of the generator, and for the ringworlds you need 5 of each. Take a fleet of 10 contstructor ships, one builds the generator, one builds 3 grav plating, one builds 2 grav plating and 1 HD cable, and two build 2 HD cables each. In 2.7 years IIRC, you'll have everything you need to build a ringworld.

The same setup applies to Sphere Worlds, but you need more ships dedicated to building materials to do things within the same time frame.

-----
Give me atmopshperic manipulation cannons, or give me death!

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Rilbur's picture

SEIV has some nice things

Submitted by Rilbur on Fri, 2006-11-17 19:58.

carlosjuero wrote:
Ahhhh... I totally missed the forum name as well - I use the recent posts view too Smiling.

So in SE:IV a baseship + starbases w/ a Master computer and full of the materials built on spot will work fine.

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

In SE:IV you only need starbases, the construciton doesn't require a movement point.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Antarian's picture

Nope,

Submitted by Antarian on Mon, 2006-11-20 17:33.

Not worth it. With the same amount of resources I could construct several 'uber' fleets capable of steamrolling the galaxy under my iron heel. Not only that, I am in the fight of my life right now against a super tech race, and I need every point of resources on the front line translated into fighting ships. By the time I have the spare points to play around with building a ringworld, I will own the entire galaxy.

And if you look at the cost of building a ship that can create 1 large planet, basically a cruiser with a hi-tech matter condenser sphere, even throwing in a repair component so it can generate a new large planet every second turn, the cost is WAY lower. So to pay for the luxury of creating 5 large planets from scratch, with no asteroids to condense, you have to pay THIS? It's crazy. You'll never have the spare construction queues and required resources to pull it off, and if you did, you should have already won the game.

And CAN a construction ship construct a component by itself? No, I'd have to build shell starbases, which is kind of silly in it's own right. There should be a'ringworld section' shiptype that holds 10,000 or something like that.

---
All that is done before the naked stars is remembered

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Emtwo's picture

You can mod them in as well

Submitted by Emtwo on Tue, 2007-01-02 22:16.

I once moded my game files to include rings and spheres as naturally occuring planets. The friggin things were everywhere. And not around stars either.

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Rilbur's picture

Wierd

Submitted by Rilbur on Wed, 2007-01-03 12:26.

Emtwo wrote:
I once moded my game files to include rings and spheres as naturally occuring planets. The friggin things were everywhere. And not around stars either.

LOL, uggggly!
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There are 10 types of people in the world:

Those that understand binary, and those that don't.

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