Possible Cause of "Processing" Resulting in Hung Game |
Submitted by Cosmic Marvel on Tue, 2006-11-14 11:05.
| Project: | Space Empires V |
| Version: | 1.13 |
| Component: | Code |
| Category: | bug |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
| Attachment: | AUTOSAV6.GAM (342.15 KB) |
Description
I've had four (only one remaining now, the other three deleted) that had the infamous hanging that occurs following the processing of all player turns.
What's interesting is that every single one of them had something in common - in each case the game had just introduced a new empire (player) at precisely that point of play.
With that having been so consistent, I cannot help but feel it may be one of the primary causes of the complaints about game freeze-ups and ahould be investigated.
Hopefully, the .GAM file is the one you need to examine this so I've attached the one I have remaining of the four.



