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Home » projects & downloads » Core Products » Space Empires V » issues

Allow alternate shipset mini/texture pics by splitting them up

ekolis's picture
Submitted by ekolis on Tue, 2006-11-07 14:41.
Project:Space Empires V
Version:1.13
Component:Code
Category:feature
Priority:normal
Assigned:Unassigned
Status:active

Description

Some of the shipset pics (for instance the EmpireName_Shipset.bmp) are designed in such a way that you cannot add alternates for custom ship hulls. For instance, if I wanted to add a "gunboat" size which is between a frigate and a destroyer, I cannot specify a default icon for use in the ship lists if the icon I want is not present; I have only a single numeric index into the EmpireName_Shipset.bmp, so I am pretty much forced to use one of the stock icons such as frigate or destroyer. So I want VehicleSizes.txt to be set up so that instead of referencing a single numeric index in one big bitmap, it references three individual small bitmaps, call them EmpireName_Icon_Gunboat.bmp for the preferred icon and EmpireName_Icon_Frigate.bmp, just like all the other bitmaps except the list icons and "texture icons", whatever those are - there are three individual bitmaps for the slot layouts and the portraits, so why not for the smaller icons?

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Mod Designer

List

Submitted by Phoenix-D on Tue, 2006-11-07 14:57.

I suspect those files work like the components.bmp does- you should be able to add additional hulls at the end of the file, then increase the index number to use them. Haven't been able to test it yet, though.

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