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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Equations in Data Files: Limits?

Submitted by mkchiu on Mon, 2006-09-25 20:22. SE:V MODs

I haven't found anything detailing it. Is it only linear,

e.g.([%Level%] +/- X) * Y + Z

or are more complex equations using [%Level%]^N, LN, or LOG possible?

‹ Hyper-Drive Looking for a way to model economy of scale ›
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Mod Designer

Exponents are available,

Submitted by SuicideJunkie on Mon, 2006-09-25 20:58.

Exponents are available, using the ^ symbol (as can be seen in the formulas.txt for tech costs).
There is also an "if" function (as can be seen in the weapon damage formulae)

You can probably find more by looking through the data files.

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Only on your version? Beta,

Submitted by mkchiu on Thu, 2006-09-28 22:24.

Only on your version? Beta, or pre-release perhaps? I was talking about the Demo Version released recently, but wanted to know the constraints on the actual game since...

I haven't found anything detailing equations, or evidence of more than +, -, *, or /. That is, I hadn't seen ^ or like in the data files prior to my post. More specifically: grepping the data files did not show ^, LN, ln, LOG, or log. Thanks for the suggestion though.

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Captain Kwok's picture
Mod Designer

They're available...

Submitted by Captain Kwok on Thu, 2006-09-28 22:26.

They're available just not used in the default files.

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ekolis's picture
Mod Designer

Look in MainStrings.txt; I

Submitted by ekolis on Fri, 2006-09-29 07:45.

Look in MainStrings.txt; I think it's around line 900; there's a listing of all the functions Eye-wink

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Captain Kwok's picture
Mod Designer

There is a file...

Submitted by Captain Kwok on Fri, 2006-09-29 07:49.

There's actually a desciption file in the full version that details all the available functions etc.

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