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Seeking Suggestions: Countering Satellites

Submitted by Roxton on Wed, 2008-07-16 13:14. Space Empires V General

I love using satellites. They have a nice thematic flavor. They have uniquely sweet mounts. Their tiny computers, lack of engines, and prolific armor points just make them ridiculously space/cost-efficient. They are severely underrated in their ability to repulse a fighter offensive.

There's one thing that bothers me about satellites, and that's cheap combat tactics in multiplayer.

Cargo bays and satellite layers hold ~5x their space. With satellites, that effectively means you get to pack 5x the normal armament into a ship (and effectively multiply your armor by the number of satellites!). Because of limitations of strategic combat, you can force your opponents to deal with the satellites before they touch your main fleet, even though the buggers are stationary, whether you're attacking or defending. That's a pretty big advantage, and the very prospect of it (reasonably) pisses off my playgroup.

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