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Romulus68's picture

Will these changes affect game turn processing times?

Submitted by Romulus68 on Fri, 2008-05-02 08:27. SE:V MODs

I'm working on a new version of the Social Traits for race creation. There are 17 possible traits that affect your race.

Not all races will have either a positive or negative in each trait.

If I list in the Socialtraits.txt file all 17 traits for each type, but with the ones not affecting the Empire having a ZERO value. Will they add complication to the game program? add processing time to the turns? affect the game in anyway?

The reason I ask is the current traits are mixed up in order and not all traits are listed for each type. If I put all 17 in there it will make it MUCH easier to create them now and to make adjustments down the road.

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