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Treaties?

Submitted by Vladimir on Tue, 2008-03-04 00:23. Space Empires V FAQs

I feel really stupid, but I can't seem to create any treaties. I have discovered other empires and tried sending them a treaty proposal, but they never respond, and now they're starting to get really ticked off at me. I have tried this several times, and it never seems to work. Would someone please be kind enough to un-confuse me and help me spread peace throughout the galaxy?

» 19 comments

Racial technology

Submitted by Sandermatt on Tue, 2008-03-04 08:58. Space Empires V General

If I do not have a certain racial technology, is it then possible to get this technologies in any way from another player who has them?

» 11 comments
RogerN's picture

Grudge PBW game - Need replacement, turn 1

Submitted by RogerN on Tue, 2008-03-04 09:35. Space Empires V Multiplayer

This post is in reference to the "Grudge" game on play-by-web. We thought we were all ready to start the game, but one our players has gone missing. We need a replacement very soon. The first turn has not been run yet, and we don't want to start without a full complement of 8 players due to the special victory conditions of this game.

Join now, and you won't have missed anything!

» 4 comments

New SE:IV Mod Concept

Submitted by CP1985 on Tue, 2008-03-04 20:41. SE:V MODs

Hi guys I wanted to get some feedback on a new project I started with SE IV. I'm making a number of changes to various aspects of the game such as vehicle sizes, armor, shields, and mostly missiles. Missiles now have a seeking speed equal to their range and a fire rate of 2. Crystalline, Organic, Stealth, and Scattering Armor reduced down to 20kT. Emissive Armor changed to 10kT. I then added the Gamma Pulse Torpedo from SE V. Minerals, Organics and Radioactives extraction now starts at 2000 instead of 800. Bridge, Life Suppot, and Crew Quarters now moved to a starting tech called Vehicle Systems. I completely deleted the vehicle size baseship from the game. So far, the AI is doing a lot better with their ship designs. Changed the Main/Secondary weapon pick for the Amon'krie AI design file. Now their ships are designed with sensors.

» read more | 3 comments

something very strange..

Submitted by pyroman on Tue, 2008-03-04 21:22. Space Empires V General

Game version 1.66
Mod: Balance 1.14

two things well one thing really and something thats annoying...

Asteroides, storms and warp points all look like suns

I had a bunch of drones at a warp point and in comes a scout ship, an Organic Frigate. My drones can only keep pace with it, and he just runs away and destroys a ton, and damages even more.

Organic frigate had contra-tera lvl 1 engines, 5x
my drones were crystal, small and lvl 1 ion engine 2x

why cant the drone hit him, drones are supposed to be inherently fast, they have a huge defense bonus because they are small and everything...

» read more | 9 comments

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